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NPC Generator

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Advanced [show]


Shane Skelton, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He tends to wear a black poncho over his likewise colored trousers and shirt. His white hair is long and unkept. He has amber eyes.

Personality: Calm and collected, he is a well trained Weaver. Flattery will make him almost putty in your hands.

History: Born to a poor family in the city he treasured whatever gifts he got. His childhood dream was to be a Actor, but he was a colossal failure. He left for the south, certain he would find work there.

Motivation: Further expansion of business; and wants to open a new tavern

Flaws: Ugly, Selfish. Bonds: Job, Poor, Immigrant. Occupation: Weaver

Voice: Jittery and nervous

Attributes [hide]

Shane Skelton, Male Human Fighter 3
Medium (5'1") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 11 (+0)11 (+0) 10 (+0)13 (+1)
Skills Animal Handling +2, Persuasion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 1000 sp.


Social Check DCs


Trym Clare, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a custom-built plate barding that's adorned with green lining and desert motifs, and is pretty ugly. His hair is white and very short. He has gray eyes.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: The child of eastern immigrants he idolized his father. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He has passion for adventuring and risk; and to reunite with his old friends

Ideals: Justice. Flaws: Ugly. Bonds: Job, Adventurer, Immigrant. Occupation: Laborer

Voice: Australian accent

Attributes [hide]

Trym Clare, Male Human Fighter 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 16 (+3)15 (+2) 11 (+0)12 (+1)
Skills Religion +4, Stealth +3
Senses Passive Perception 10
Languages Common, Undercommon, Abyssal
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 1 Minor magic item.


Social Check DCs


Kody Shirley, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is dressed in an above average manner. His long black hair reaches down to his waist. He tend to wears goggles to shield his eyes.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is able to make almost anything out of random pieces of junk.

History: Kody was born with his mother's beautiful face. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He moves from town to town, unable to find a place to settle.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he desires power and/or immortality

Ideals: Joker, Gifted. Bonds: Attractive, Adventurer, Immigrant. Occupation: Animal Trainer

Voice: Prounounces S like Z

Attributes [hide]

Kody Shirley, Male Human Fighter 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)16 (+3) 13 (+1)13 (+1)
Skills Deception +3, Performance +3
Senses Passive Perception 11
Languages Common, Infernal, Draconic, Ignan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. Brown-green garnet (90 gp). Jasper (60 gp). Citrine (60 gp).


Social Check DCs


Simon Hallewell, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'0". He wears professional attire. His moppish auburn hair is in a traditional bowl cut. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is business-like. He takes instructions and follows them to the letter. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Simon hails from a village terrorized by giants. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Simon took refuge in the old dungeon and found the beat up rapier and armor he uses now. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: Someone believes him a fraud; and a deep hatred of giants

Ideals: Professionalism. Flaws: Shy. Bonds: Attractive, Enemies, Nature. Occupation: Mortician

Voice: Dark and ominous

Attributes [hide]

Simon Hallewell, Male Human Fighter 3
Medium (5'0") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 9 (-1)12 (+1) 12 (+1)11 (+0)
Skills Sleight of Hand +3, Survival +3
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Geoffrey Ainsworth, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'8" and is a bit bulky. He is very muscular particularly in the legs. He prefers to wear black clothing when he does not wear armor. His auburn hair is knotted and matted. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is obsessed with a lost civilization.

History: He got into the Stableman business at a young age. His family was turned out during the war. He and his family wandered west to less war torn lands. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He wants revenge against drow; and obtaining odd cultural human artifacts is his passion

Flaws: PTSD. Bonds: Attractive, Job, Adventurer, Enemies. Occupation: Stableman

Voice: Scandinavian accent

Attributes [hide]

Geoffrey Ainsworth, Male Human Fighter 4
Medium (5'8") Human, True Neutral (CR 4)
Armor Class 8
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)6 (-2) 14 (+2)5 (-3) 13 (+1)15 (+2)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +0 / 1d10-2, Grapple -2

Possessions: 200 gp. 1 Masterwork Common Melee.


Social Check DCs

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