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NPC Generator

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Advanced [show]


Chad Ainsley, Male Human [Permalink]

Personal [hide]

Description: A 6'1" southern man, he is constantly adorned with expensive silk clothing, often dyed in bright red and green, and wears rings and necklaces with large, colorful gems. He wears a colorful flower in his chestnut hair. His violet eyes are passionate and lively.

Personality: Calm and collected, he is a well trained Sellsword. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was raised in a white middle class family as the only child. His father was a mechanic, and taught him how to fix just about anything. He became a Sellsword soon after.

Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor

Ideals: Persistence. Flaws: Mundane. Bonds: Rich, Attractive, Job, Enemies. Occupation: Sellsword

Voice: Australian accent

Attributes [hide]

Chad Ainsley, Male Human Fighter 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 14 (+2)13 (+1) 15 (+2)6 (-2)
Skills Nature +3, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 90 pp.


Social Check DCs


Trym Axton, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears suspenders and grey workpants. His shirt is green, and he wears a heavy grey leather apron most of the time. His white hair is cut short. He wears large thick round spectacles.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is obsessed with a lost civilization.

History: He was born to a criminal king-pin and mafia family When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He used his abilities to trick people and travel the world for free.

Motivation: He feels that his past leaves him morally obligated to help.

Ideals: Optimist. Flaws: PTSD. Bonds: Attractive, Adventurer, Criminal record. Occupation: Dyer

Voice: Eastern European accent

Attributes [hide]

Trym Axton, Male Human Fighter 4
Medium (5'7") Human, Lawful Evil (CR 4)
Armor Class 9
Hit Points 42 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 16 (+3)7 (-2) 15 (+2)11 (+0)
Skills Sleight of Hand +1, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 30 pp. Violet garnet (400 gp). Zircon (80 gp). Rhodochrosite (11 gp). 1 Minor magic item.


Social Check DCs


Hubert Kitchur, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair is black and curly. His eyes are violet.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He was born to a criminal king-pin and mafia family His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Hubert fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to work out more often; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Fighting, Athletic, Disciplined. Bonds: Criminal record. Occupation: Spy

Voice: Slow speaker

Attributes [hide]

Hubert Kitchur, Male Human Fighter 3
Medium (5'10") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 9 (-1)17 (+3) 12 (+1)12 (+1)
Skills Perception +3, Stealth +1
Senses Passive Perception 11
Languages Common, Infernal, Abyssal, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Don Perry, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 6'0" and is wearing colorful clothing, dressed as a Shipwright. He sports a flattop hair cut. He tend to wears goggles to shield his eyes.

Personality: He is calm most of the time but flees social interaction. Energy wise he seems alert and responsive.

History: He was born into a rich family. His father had invested heavily in several trade routes and wanted him to inherit them. He struck the Shipwright job and began his own company from there.

Motivation: He feels the way he acts is they only way to get by in the world; and he has money and likes to spend it

Ideals: Professionalism, Impeccable. Flaws: Shy. Bonds: Rich, Job. Occupation: Shipwright

Voice: Soothing and warm

Attributes [hide]

Don Perry, Male Human Fighter 3
Medium (6'0") Human, Chaotic Neutral (CR 3)
Armor Class 14
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 10 (+0)8 (-1) 8 (-1)13 (+1)
Skills Insight +1, Religion +1
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4

Possessions: 400 gp.


Social Check DCs


Roger Garrick, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His hair is short and chestnut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born in the north. He made a point of taking high paying jobs and getting most of it up front. He now mingles about in high society.

Motivation: Meet up once more with his childhood friend; and he desires power and/or immortality

Ideals: Joker. Flaws: Forgetful. Bonds: Rich, Immigrant, Adventurer. Occupation: Bounty Hunter

Voice: Sounds elderly

Attributes [hide]

Roger Garrick, Male Human Fighter 3
Medium (5'7") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 15 (+2)14 (+2) 12 (+1)8 (-1)
Skills Athletics +5, Intimidation +1
Senses Passive Perception 11
Languages Common, Goblin, Druidic
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. Gold dragon comb with red garnet eye (700 gp). Gold dragon comb with red garnet eye (700 gp). Large well-done wool tapestry (500 gp).


Social Check DCs

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