Simon Gracey, Male Human [Permalink]
Personal [hide]
Description: He wears a tan costume with the symbols of the four houses of cards on his torso. His white hair is well kept and his bushy mustache is tapered upwards at the ends. This amber eyed easterner is not easily forgotten.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: Born to a poor family in the city he treasured whatever gifts he got. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Sabotage a competitor; and he's repulsed by the pc
Ideals: Philantrophist, Impeccable. Flaws: Antagonistic. Bonds: Poor, Job. Occupation: Fletcher
Voice: Whispers
Attributes [hide]
Medium (5'9") Human, Lawful Neutral (CR 3)
Armor Class 8
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 6 (-2) | 9 (-1) | 9 (-1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3
Possessions: 200 gp.
Adam Hastings, Male Human [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a worn and beaten armor. His hair is long and chestnut with streaks of black, and is pulled back with small green clips. His beard is black, braided, and well cared for. His eyes are blue and he is always smoking a pipe.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He got into the Junk Dealer business at a young age. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He struck the Junk Dealer job and began his own company from there.
Motivation: To settle down with his crush; and he would like to get married and retire
Ideals: Disciplined. Flaws: Antagonistic. Bonds: Job, Criminal record, Has a crush. Occupation: Junk Dealer
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'2") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 6 (-2) | 13 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 300 gp.
Dustin Westbrook, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is renowned for his bright grey suits and hats. He sports a flattop hair cut. He is very pretty but has cold, dead eyes.
Personality: Dustin is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He cannot resist a sob story and will often dote over anyone who has one.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. From his teen years he was always beautiful and desirable, so people have always doted on him. He used his abilities to travel the world and help people.
Motivation: Wants to work out more often; and he is currently in port desperately looking for someone to get him out
Ideals: Athletic, Extrovert, Philantrophist. Bonds: Attractive, Slave. Occupation: Doctor
Voice: Excited and jittery
Attributes [hide]
Medium (5'7") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 13 (+1) | 11 (+0) | 12 (+1) | 17 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp.
Reynard Kelsey, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a weathered and beat up set of banded mail beneath an oversized grey coat. He has wavy chestnut hair. His eyes, though not visible through his cowl, are brown.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He pushes his goals aggressively. He is also a coward if confronted.
History: Reynard was born with his mother's beautiful face. He dropped out of school before completing his studies. Recently he has begun working with bootleggers and crooks.
Motivation: To end his boredom.
Ideals: Logical. Flaws: Mundane, Fearful. Bonds: Attractive. Occupation: Shipwright
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 13 (+1) | 14 (+2) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Undercommon, Terran
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +4
Possessions: 100 gp. Eyepatch with mock eye of sapphire and moonstone (600 gp).
Patrick Wordsworth, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft green waves gently in the breeze. His white hair is thinning but still full. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: Born in the south to a Interpreter, Patrick learned a great deal about his father's area of expertise. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He inherited the family business which he has now maintained for 2 years.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Athletic. Bonds: Rich, Attractive, Job, Criminal record. Occupation: Interpreter
Voice: pre-pubescent
Attributes [hide]
Medium (5'5") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 11 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 9 (-1) | 12 (+1) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +3
Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
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