Drogo Law, Male Human [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He is dressed in an above average manner. His whole body is exceptionally muscular. His blonde hair is greying along the sides and has receded to reveal a widow's peak. He is very pretty but has cold, dead eyes.
Personality: He loves telling others what to do and how they should feel about things. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was born the only child of a wealthy merchant. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has achieved small success as a Engraver.
Motivation: He'd like to take his coworkers down a peg; and to be a miner again
Ideals: Opinionated, Entrepeneur. Bonds: Attractive, Immigrant, Job. Occupation: Engraver
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 11 (+0) | 14 (+2) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp. 1 Half-Plate.
Don Redfield, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears light armors faded through time and improper care. He has shaved his head bald. His green eyes peer out from beneath his broad grey hat.
Personality: He is almost excessively polite to everyone, even when angry. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Retire the richest man in the west; and he feels threatened by others
Ideals: Entrepeneur. Flaws: Shy, Antagonistic. Bonds: Slave. Occupation: Fortune-teller
Voice: Low range voice
Attributes [hide]
Medium (6'4") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 14 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 9 (-1) | 9 (-1) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +1
Possessions: 100 pp.
Patrick Eastaughffe, Male Human [Permalink]
Personal [hide]
Description: 5'8" and lanky with angular features, he is an attractive figure. He has the majority of his body covered in plate. His moppish black hair is in a traditional bowl cut. His eyes, though not visible through his cowl, are brown.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He cannot resist a sob story and will often dote over anyone who has one.
History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. His martial abilities were realized during a raid on his village. He was granted martial powers by his dying brother.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.
Ideals: Gifted, Philantrophist, Artistic. Bonds: Attractive. Occupation: Soapmaker
Voice: Posh accent
Attributes [hide]
Medium (5'8") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 15 (+2) | 13 (+1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 400 gp. Deep blue spinel (800 gp). Moss agate (11 gp).
Justin Whitby, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy auburn stubble. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has a hunchback. His hair is auburn and very short. His eyes are hazel.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was born blind and as such lacked many opportunities for work. Cursed with unlife at a very young age, Justin has worked very hard to control his curse. He has been a successful dealer in antiques buying low and selling high.
Motivation: Retire the richest man in the north.
Ideals: Entrepeneur, Disciplined. Flaws: Ugly, Antagonistic, Disease. Occupation: Courier
Voice: Indian accent
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 14 (+2) | 13 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 10000 cp.
Gerald Hadlee, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'6" and wears black leather gloves, a black jacket, and tight pants. His left leg appears badly burned and disfigured. His black hair is greying along the sides and has receded to reveal a widow's peak. He wears large thick round spectacles.
Personality: Gerald is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He enjoys reading and quiet.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Gerald abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He is searching for what he claims is his rightful reward.
Motivation: He desires power and/or immortality; and he's repulsed by the pc
Ideals: Extrovert, Logical. Flaws: Antagonistic. Bonds: Adventurer. Occupation: Unemployed
Voice: American accent
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 15 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 8 (-1) | 12 (+1) | 8 (-1) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
Possessions: 200 gp. Golden pearl (80 gp). Coral (80 gp). Freshwater pearl (16 gp). Tiger eye turquoise (16 gp).
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