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Advanced [show]


Lance Chester, Male Human [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a black and brown robe with the hood down. His blonde hair is slicked back into a classic pompadour. His gray eyes peer out from beneath his feathered black hat.

Personality: He is fixated on the number 62. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. A true patriot, Lance would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Born to a pair of adventurers, Lance grew up listening to his father's many stories. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Seeks redemption; and obtaining odd cultural human artifacts is his passion

Ideals: Entrepeneur. Flaws: Insane. Bonds: Military, Adventurer, Criminal record. Occupation: Sculptor

Voice: Old Prospector

Attributes [hide]

Lance Chester, Male Human Fighter 3
Medium (6'0") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 11 (+0)14 (+2) 6 (-2)11 (+0)
Skills Persuasion +2, Stealth +3
Senses Passive Perception 8
Languages Common, Druidic, Ignan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: Banded agate (10 gp).


Social Check DCs


Gerard Colton, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'0" has a big stupid grin on his face most of the time. He is well dressed, but even with his fine clothing he looks run-down. His white hair is well kept and his bushy mustache is tapered upwards at the ends. He has a dull look in his blue eyes.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Cursed with unlife at a very young age, Gerard has worked very hard to control his curse. He has recently gotten a pet goose that steals things from people.

Motivation: He has decided he is irredeemable; and he is not mentally stable, and does not behave rationally

Ideals: Philantrophist. Flaws: Insane, Disease. Bonds: Criminal record, Rich. Occupation: Jeweler

Voice: Scandinavian accent

Attributes [hide]

Gerard Colton, Male Human Fighter 4
Medium (5'0") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 16 (+3)13 (+1) 14 (+2)11 (+0)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common, Ignan
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 200 gp. Brass mug with jade inlays (400 gp). Cloth of gold vestments (40 gp). Gold and topaz bottle stopper cork (1100 gp). 1 Minor magic item.


Social Check DCs


Peter Marley, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'10". He wears a well pressed and immaculate suit (or dress), and his gloved hand is found clutching a scimitar. His hair is long and brown with streaks of black, and is pulled back with small grey clips. His beard is black, braided, and well cared for. He wears a mask on his face.

Personality: He does not believe in betrayal or weakness as things to be tolerated. When he's not drinking or sleeping the drinks off, he's doing singing.

History: He was born in the north, but his parents moved at a very young age to the west. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he wants to meet his childhood hero

Ideals: Justice, Artistic. Bonds: Immigrant, Rich, Adventurer. Occupation: Armorer

Voice: Soft and mumbly

Attributes [hide]

Peter Marley, Male Human Fighter 3
Medium (5'10") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)14 (+2) 12 (+1)6 (-2)
Skills Insight +3, Survival +3
Senses Passive Perception 11
Languages Common, Halfling, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: Solid gold idol (500 gp).


Social Check DCs


Simon Axton, Male Human [Permalink]

Personal [hide]

Description: He wears a black tunic with white highlights, and long black pants that bunch up around his shoes, and he perpetually has his sword ready. His silver hair is cut jaggedly and amateurishly. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is obsessed with his god.

History: Born to a pair of adventurers, Simon grew up listening to his father's many stories. He was an apprentice working in his father's forge. He now travels the world, in search of power and loot.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and expand his business

Ideals: Fighting, Passionate. Bonds: Religious, Adventurer, Job, Debt. Occupation: Soapmaker

Voice: Old thin voice

Attributes [hide]

Simon Axton, Male Human Fighter 3
Medium (6'4") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)13 (+1) 7 (-2)6 (-2)
Skills Persuasion +0, Religion +3
Senses Passive Perception 8
Languages Common, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: Alexandrite (600 gp).


Social Check DCs


Trey Braxton, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His black hair is kept up in a ponytail inside a feathered hat. His hazel unseeing eyes seem to look past you.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is lazy and tries to find solutions quickly.

History: The child of a Fletcher, who enjoyed hunting, Trey was taken on many hunting expeditions. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Passionate. Flaws: Disease, Lazy. Bonds: Attractive, Nature, Criminal record. Occupation: Bather

Voice: Rolls R's

Attributes [hide]

Trey Braxton, Male Human Fighter 3
Medium (5'2") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)17 (+3) 11 (+0)12 (+1)
Skills Arcana +5, Insight +2
Senses Passive Perception 10
Languages Common, Druidic, Gnoll, Infernal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. Silver pearl (40 gp). Violet garnet (200 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs

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