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Advanced [show]


Theodoric Merton, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and is well dressed, but even with his fine clothing he looks run-down. His golden hair, when down, is lengthy. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Eccentric and domineering, Theodoric will drive conversation. Theodoric enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Born in the north his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Marshal hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is not mentally stable, and does not behave rationally; and he has passion for adventuring and risk

Ideals: Extrovert. Flaws: Ugly, Insane, Hedonist. Bonds: Poor. Occupation: Marshal

Voice: Old Prospector

Attributes [hide]

Theodoric Merton, Male Human Fighter 4
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 7 (-2)17 (+3) 12 (+1)15 (+2)
Skills Insight +3, Nature +5
Senses Passive Perception 11
Languages Common, Dwarven, Ignan, Sylvan
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Hubert Wheatley, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. He wears his red hair up in a very large beehive style do. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: The child of western immigrants he idolized his mother. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He moves from town to town, unable to find a place to settle.

Motivation: Retire the richest man in the west; and marry his sister to traveling adventurers

Ideals: Opinionated, Entrepeneur. Flaws: Ugly. Bonds: Immigrant. Occupation: Doctor

Voice: Speaks with back of mouth

Attributes [hide]

Hubert Wheatley, Male Human Fighter 3
Medium (5'11") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 13 (+1)8 (-1) 6 (-2)14 (+2)
Skills Performance +4
Senses Passive Perception 8
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 12000 cp.


Social Check DCs


Balimaar Hallewell, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears professional attire. His chestnut hair is cut jaggedly and amateurishly. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: When he was but 5 years old his parents immigrated from the east. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He now mingles about in high society.

Motivation: He seems to be bored by most things; and marry his brother to traveling adventurers

Flaws: Mundane. Bonds: Attractive, Rich, Immigrant, Family. Occupation: Bather

Voice: Cold and demanding tone

Attributes [hide]

Balimaar Hallewell, Male Human Fighter 4
Medium (6'5") Human, Lawful Evil (CR 4)
Armor Class 8
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 10 (+0)13 (+1) 13 (+1)7 (-2)
Skills Animal Handling +3, Investigation +3
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1

Possessions: 200 gp. Rose (70 gp).


Social Check DCs


Lance Middleton, Male Human [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Priest, and he perpetually has his whip ready. He sports a flattop hair cut. His face is covered beneath a completely black helmet.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is skeptical of what others tell him and is slow to trust.

History: The child of eastern immigrants he idolized his father. At a young age his father died while driving off some drow. His mother being the stubborn sort decided to stay and helped train him in whip use. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Fighting. Flaws: Mundane, Shy. Bonds: Immigrant, Enemies. Occupation: Priest

Voice: Jamaican accent

Attributes [hide]

Lance Middleton, Male Human Fighter 3
Medium (5'3") Human, Neutral Evil (CR 3)
Armor Class 8
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 15 (+2)13 (+1) 9 (-1)14 (+2)
Skills Deception +4, Sleight of Hand +0
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 400 gp.


Social Check DCs


Wymar Byron, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many tan ritualistic tattoos. He wears a custom-built plate barding that's adorned with black lining and desert motifs. He has dyed his greying brown hair a little too much giving a sharp brown color. He wears a mask on his face.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was raised in a white middle class family as the only child. In his 12th year, his parents were killed by a illithids raid, leaving Wymar alone in the world. After a stint in an orphanage, he was adopted. He used his abilities to travel the world and help people.

Motivation: He is content; and several ex partners dislike his way of doing things and want revenge

Ideals: Philantrophist, Gifted. Flaws: Antagonistic, Mundane. Bonds: Enemies. Occupation: Butcher

Voice: Low and grunting

Attributes [hide]

Wymar Byron, Male Human Fighter 3
Medium (5'3") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)9 (-1) 14 (+2)17 (+3)
Skills Intimidation +5, Persuasion +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp. Amethyst (130 gp). Eye agate (14 gp).


Social Check DCs

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