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Advanced [show]


Percival Walcott, Male Human [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. He is physically well-built. He has shaved his head bald. His blue eyes lackadaisically let the world flow into them.

Personality: Eccentric and domineering, Percival will drive conversation. He is a ruthless business man, a trait he acquired from his father.

History: Percival was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His first spouse was a Animal Trainer, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To share knowledge with the world; and find a way to reverse the transformation of his brother

Ideals: Extrovert, Entrepeneur, Logical. Bonds: Poor, Family, Adventurer. Occupation: Fletcher

Voice: Strong lisp

Attributes [hide]

Percival Walcott, Male Human Fighter 3
Medium (6'0") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 11 (+0)13 (+1) 16 (+3)14 (+2)
Skills Investigation +3, Religion +3
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4

Possessions: 200 gp.


Social Check DCs


Gilbert Ogden, Male Human [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a brown vest with golden trim over his white shirt. His tan leather gloves and pants are well-kept, and his brown boots flare out at the collars. His hair, while still mostly blonde, has prominent grey streaks. He has a tattooed face.

Personality: He will rave to anyone who will listen. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Gilbert was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His parents were killed by dire rats in a raid when he was still a young child. The dire rats captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Gilbert was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Extrovert. Flaws: Ugly, Insane. Bonds: Poor, Enemies. Occupation: Mercenary

Voice: Gruff and masculine

Attributes [hide]

Gilbert Ogden, Male Human Fighter 3
Medium (5'0") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 10 (+0)14 (+2) 13 (+1)5 (-3)
Skills Intimidation -1, Survival +3
Senses Passive Perception 11
Languages Common, Terran, Goblin
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. 1 Masterwork Common Melee.


Social Check DCs


Peter Marston, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is well dressed, but even with his fine clothing he looks run-down. His brown hair is greasy and uncared for. He is baby faced.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Peter was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. From there he went from mercenary job to mercenary job. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He has passion for adventuring and risk.

Flaws: Ugly, Depressed. Bonds: Poor, Religious, Adventurer. Occupation: Unemployed

Voice: Low rumbling, strings words together

Attributes [hide]

Peter Marston, Male Human Fighter 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 12 (+1)15 (+2) 5 (-3)11 (+0)
Skills Performance +2, Survival -1
Senses Passive Perception 7
Languages Common, Orc, Gnome
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1

Possessions: 11000 cp.


Social Check DCs


Thomas Bentley, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears baggy grey pantaloons and a blue scarf. His moppish silver hair is in a traditional bowl cut. His eyes are a pleasant hazel.

Personality: Eccentric and domineering, Thomas will drive conversation. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born in a small forest village. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has recently gotten a pet goose that steals things from people.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Extrovert, Joker. Bonds: Poor, Nature, Criminal record. Occupation: Banker

Voice: Scandinavian accent

Attributes [hide]

Thomas Bentley, Male Human Fighter 3
Medium (5'3") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)12 (+1) 6 (-2)14 (+2)
Skills Sleight of Hand +3, Survival +0
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. Gold dragon comb with red garnet eye (700 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Gomory Morley, Male Human [Permalink]

Personal [hide]

Description: He is renowned for his bright black suits and hats. His hair is always cut to a buzz. He wears round tiny glasses practically rammed into his face.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is able to fit into much smaller and tighter spaces than normal.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Unemployed arts, while his father instructed him in etiquette, music and courtly manner. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He has been saving his money to try and buy his brother's freedom.

Motivation: He loathes his own lifestyle; and marry his brother to traveling adventurers

Ideals: Gifted. Flaws: Mundane, Depressed. Bonds: Rich, Family. Occupation: Unemployed

Voice: Scottish accent

Attributes [hide]

Gomory Morley, Male Human Fighter 3
Medium (5'1") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 18 (+4)6 (-2) 16 (+3)15 (+2)
Skills Perception +5, Religion +0
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs

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