Randal Fidget, Male Human [Permalink]
Personal [hide]
Description: He is generally well dressed albeit a few years behind the times. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His hair is auburn and curly. His eyes are likewise amber.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Randal hails from a village terrorized by illithids. At some point he was captured by illithids and was tortured. After several years of this he finally managed to escape. Days after completing his studies, news broke out that his hometown was attacked by illithids. Randal was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.
Motivation: He is currently in port desperately looking for someone to get him out; and nothing but the best is good enough for him
Ideals: Impeccable, Justice. Bonds: Attractive, Enemies, Slave. Occupation: Spy
Voice: Hissing voice
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 25 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 10 (+0) | 9 (-1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 29000 cp. Zircon (20 gp). 1 Minor magic item.
Gomory Stanton, Male Human [Permalink]
Personal [hide]
Description: He dresses well, typically a more casual-formal manner. His hair is red and curly. His eyes are blue.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. Gomory is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: He was born to a criminal king-pin and mafia family His parents enrolled him in a Fighter school at a young age so that he could practice his druidic talents. Recently he has begun working with bootleggers and crooks.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.
Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Family, Criminal record. Occupation: Mason
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'7") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 11 (+0) | 16 (+3) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Aquan, Terran, Celestial
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +4
Possessions: 2800 sp.
Odo Fidget, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many yellow ritualistic tattoos. He wears a custom-built plate barding that's adorned with red lining and desert motifs. He has dyed his greying black hair a little too much giving a sharp black color. His eyes are hazel.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: He was born in the north. His childhood dream was to be a Doctor, but he was a colossal failure. He ran away from his former home and has been making his living as a Slave Trader for the past few years.
Motivation: He is greedy; and money/treasure
Ideals: Joker, Optimist. Bonds: Immigrant, Job, Rich. Occupation: Slave Trader
Voice: Shortens vowels
Attributes [hide]
Medium (6'0") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 14 (+2) | 8 (-1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp.
Bertram Rutland, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His hair is greying and his face has many wrinkles. His blue eyes dart from person to person to random spaces in the air.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He was raised in a white middle class family as the only child. He went to a religious school and was inspired by the priests there in charitable deeds. By chance he met his brother recently and the two have been together since.
Motivation: Several ex partners dislike his way of doing things and want revenge; and wants to raise his children well
Flaws: Mundane. Bonds: Military, Religious, Family, Enemies. Occupation: Laborer
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'0") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 14 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 10 (+0) | 13 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 100 gp.
Wymar Payton, Male Human [Permalink]
Personal [hide]
Description: He wears a tight fitting blue shirt and pants. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He has a long silver beard with little hanging trinkets. His half smiles and gray eyes are beguiling and draw you in.
Personality: He exudes charisma. He is a tour de force of persuasion. He is a great chef.
History: He was born on a small isolated farm. His mother took him hunting and taught him how to get in the mind of other creatures. Due to his spouse's obsession with being a Gardener they were divorced and he won custody of their son. He worked as a Assassin, and he later adopted a second son.
Motivation: He's looking for his big break; and his spouse's relatives view him with great suspicion
Ideals: Gifted. Bonds: Attractive, Nature, Family, Adventurer. Occupation: Assassin
Voice: Low and grunting
Attributes [hide]
Medium (5'10") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 13 (+1) | 15 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Giant, Terran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
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