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NPC Generator

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Advanced [show]


Thomas Van Es, Male Human [Permalink]

Personal [hide]

Description: 6'1" and lanky with angular features, he is an attractive figure. He wears tight fitting clothing which further accentuates his frame. He keeps his chestnut hair in a pixie cut. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: His tongue was cut out and he uses sign language. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born several months after his mother was called into army service. When Thomas reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He then took over the family business and is one of the better Farmer for hire.

Motivation: Further expansion of business; and he wants to get laid

Ideals: Optimist. Flaws: Disease. Bonds: Attractive, Military, Job, Has a crush. Occupation: Farmer

Voice: growls and snarls, animalistic

Attributes [hide]

Thomas Van Es, Male Human Fighter 4
Medium (6'1") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 11 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 7 (-2)15 (+2) 14 (+2)9 (-1)
Skills Persuasion +1
Senses Passive Perception 12
Languages Common, Undercommon, Draconic
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp.


Social Check DCs


Ernest Tickle, Male Human [Permalink]

Personal [hide]

Description: Standing 6'1", this man dresses in yellow turtlenecks beneath a black coat with blue slacks. His hair is auburn and curly. His hazel eyes are slightly larger than normal.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He uses divination through singing.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Engraver arts, while his father instructed him in etiquette, music and courtly manner. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Engraver work with an outfit from a few towns over. Engraver work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has built up a small fortune and can afford his own way.

Motivation: He'd like to take his coworkers down a peg; and his religion dominates his actions

Ideals: Philantrophist, Gifted. Bonds: Rich, Job, Religious. Occupation: Engraver

Voice: Squeaky

Attributes [hide]

Ernest Tickle, Male Human Fighter 4
Medium (6'1") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 9 (-1)13 (+1) 8 (-1)19 (+4)
Skills Persuasion +6, Stealth +4
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: Black pearl (1200 gp).


Social Check DCs


Tim Law, Male Human [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'4" when asserting himself. His golden hair is knotted and matted. He has a dull look in his amber eyes.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He does not believe in violence as a means to an end. He is a dedicated Blacksmith but believes his peers are too gung-ho.

History: He is a Metallic Dragon in disguise. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now spends his time doing works of charity.

Motivation: He's attracted to the PC; and obtaining odd cultural human artifacts is his passion

Ideals: Optimist, Pacifist, Philantrophist. Bonds: Adventurer, Has a crush. Occupation: Blacksmith

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Tim Law, Male Human Fighter 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)14 (+2) 15 (+2)6 (-2)
Skills Performance +0, Persuasion +0
Senses Passive Perception 12
Languages Common, Elven, Draconic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. 1 Masterwork Light steel shield.


Social Check DCs


Manfred Benson, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment and is in decent physical shape. His chestnut hair is braided into rings. His eyes are green.

Personality: He is a Sellsword first and foremost. He believes firmly that knowledge should be universal. He is able to make almost anything out of random pieces of junk.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He was granted psionic powers by his dying sister.

Motivation: Expand his business.

Ideals: Entrepeneur, Gifted. Flaws: Antagonistic. Bonds: Job, Nature. Occupation: Sellsword

Voice: Low rumbling, strings words together

Attributes [hide]

Manfred Benson, Male Human Fighter 4
Medium (5'6") Human, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)9 (-1) 13 (+1)16 (+3) 10 (+0)12 (+1)
Skills Persuasion +3, Survival +2
Senses Passive Perception 10
Languages Common, Giant, Auran, Goblin
Attacks Melee -1 / 1d10-3, Ranged +1 / 1d10-1, Grapple -1

Possessions: 11000 cp.


Social Check DCs


Hugh Clifford, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he typically wears a sleeveless long coat of deep grey leather and dull tan iron scale mail. He wears his hair in dreadlocks. His eyes are likewise green. His teeth are white and perfect.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Hugh was born in the west. At a young age he loved to build and create. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Since then, he has sought to make the best of life.

Motivation: He loathes his own lifestyle; and wants to have a good time and be beloved

Ideals: Optimist, Persistence. Flaws: Depressed. Bonds: Attractive. Occupation: Gardener

Voice: Pronounces O like U

Attributes [hide]

Hugh Clifford, Male Human Fighter 3
Medium (5'11") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 10 (+0)14 (+2) 11 (+0)16 (+3)
Skills Medicine +2, Survival +2
Senses Passive Perception 10
Languages Common, Auran, Elven
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 20 pp. 1 Masterwork Common Melee.


Social Check DCs

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