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NPC Generator

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Balimaar Woods, Male Human [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He is physically well-built. His broad hat is riddled with cuts and holes. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: He is a Layabout first and foremost. He believes firmly that knowledge should be universal. He is a font of random trivia from the lore and stories he has discovered

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was an apprentice working in his father's forge. He has set out to sabotage the competition.

Motivation: Money/treasure; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Logical. Flaws: Ugly, Greedy. Bonds: Job, Rich. Occupation: Layabout

Voice: Sleepy voice

Attributes [hide]

Balimaar Woods, Male Human Fighter 4
Medium (6'0") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)9 (-1) 14 (+2)9 (-1)
Skills Acrobatics +3, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 400 gp. Zircon (20 gp). Amber (90 gp). Jet (90 gp). Peridot (20 gp). 1 Half-Plate.


Social Check DCs


Nicholas Chatham, Male Human [Permalink]

Personal [hide]

Description: He has a large yellow mantle and cape that has been intricately interwoven into his black robe. His hair is golden and very short. His green eyes are slightly larger than normal.

Personality: He is business-like. He takes instructions and follows them to the letter. He has a minor phobia of water and hates getting wet.

History: He is the product a well kept family trust fund and as such has never really known need. From there he went from mercenary job to mercenary job. He now travels the world, in search of power and loot.

Motivation: To settle down with his crush; and wants his loneliness to end

Ideals: Professionalism. Flaws: Fearful. Bonds: Rich, Adventurer, Has a crush. Occupation: Hunter

Voice: Farmer accent

Attributes [hide]

Nicholas Chatham, Male Human Fighter 3
Medium (5'5") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 15 (+2)13 (+1) 16 (+3)13 (+1)
Skills Nature +3, Performance +3
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Heward Beitz, Male Human [Permalink]

Personal [hide]

Description: This man wears loose pants and a collared shirt complete with sweater beneath his coat. He is muscular with a powerful set of arms. His chestnut hair, when down, is lengthy. He has a tattooed face.

Personality: He hates drow. He views them as having robbed his home of its proper glory. He does suffer from mild PTSD, and the sight of drow may trigger it at times.

History: Gifted from a young age, Heward studied abroad. Over the years he perfected his riding and shooting skills. He bought a monstrous two handed axe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He has a rivalry with the Church that dominates his actions; and someone believes him a fraud

Ideals: Gifted. Bonds: Enemies, Nature, Religious. Occupation: Mercenary

Voice: Booming voice

Attributes [hide]

Heward Beitz, Male Human Fighter 4
Medium (5'2") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 8 (-1)13 (+1) 12 (+1)11 (+0)
Skills Insight +3, Religion +3
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp. Rock crystal (60 gp). Black pearl (700 gp).


Social Check DCs


Gerald Sutherland, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'10" and wears a blue collared shirt and brown pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. His left hand appears badly burned and disfigured. He has done his best to style his black hair to look like a famous performer. His eyes are a pleasant gray.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. From there he went from mercenary job to mercenary job. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To unite with his sister; and doesn't want to be a butcher and was forced into it by his family

Flaws: Terse. Bonds: Family, Slave, Adventurer. Occupation: Butcher

Voice: Low rumbling, strings words together

Attributes [hide]

Gerald Sutherland, Male Human Fighter 4
Medium (5'10") Human, True Neutral (CR 4)
Armor Class 13
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 10 (+0)12 (+1) 15 (+2)11 (+0)
Skills Insight +4, Intimidation +2
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 300 gp. Rhodochrosite (10 gp). Deep green spinel (100 gp). 1 Minor magic item.


Social Check DCs


Raymond Gyula, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Fletcher. He has a long black beard with little hanging trinkets. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He takes great joy in being the best Fletcher in town.

History: The child of eastern immigrants he idolized his father. He was an apprentice working in his father's forge. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To be a Sculptor again; and to find somewhere to settle down

Ideals: Justice. Flaws: Addict, Mundane. Bonds: Job, Immigrant. Occupation: Fletcher

Voice: Shortens vowels

Attributes [hide]

Raymond Gyula, Male Human Fighter 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)8 (-1) 12 (+1)18 (+4)
Skills Animal Handling +3, Investigation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp.


Social Check DCs

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