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Simon Acton, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears long strands of ruby and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, and is pretty ugly. His hair is short and auburn. His ears are large.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Simon hails from a village terrorized by illithids. His parents were killed by illithids in a raid when he was still a young child. The illithids captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it.

Ideals: Disciplined, Joker. Flaws: Ugly. Bonds: Rich, Enemies. Occupation: Architect

Voice: Thin and wheezing

Attributes [hide]

Simon Acton, Male Human Fighter 3
Medium (5'4") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)12 (+1) 15 (+2)10 (+0)
Skills Acrobatics +3, Arcana +3
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 gp.


Social Check DCs


William Hampton, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he dresses well, typically a more casual-formal manner. He has a very tight haircut. His violet eyes lackadaisically let the world flow into them.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: Born in a small village he learned the ways of the warrior from his father. At a young age his father died while driving off some dire rats. His mother being the stubborn sort decided to stay and helped train him in shortspear use. He left for the east, certain he would find work there.

Motivation: A deep hatred of dire rats; and many dire rats want him driven away

Ideals: Fighting. Flaws: Insomniac. Bonds: Attractive, Immigrant, Enemies. Occupation: Sailor

Voice: Creaky witch voice

Attributes [hide]

William Hampton, Male Human Fighter 3
Medium (5'11") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 15 (+2)14 (+2) 15 (+2)13 (+1)
Skills Arcana +4, Medicine +4
Senses Passive Perception 12
Languages Common, Goblin, Elven
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 100 gp.


Social Check DCs


Jocelyn Abram, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His chestnut hair is heavily combed to the left. His hazel eyes lackadaisically let the world flow into them.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He has a habit of throwing himself into exceedingly dangerous situations.

History: Jocelyn was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He struck the Brewer job and began his own company from there.

Motivation: Retire the richest man in the east; and he has passion for adventuring and risk

Ideals: Entrepeneur. Flaws: Impulsive. Bonds: Adventurer, Poor, Job. Occupation: Brewer

Voice: Speaks through clenched teeth

Attributes [hide]

Jocelyn Abram, Male Human Fighter 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)14 (+2) 10 (+0)11 (+0)
Skills History +4, Religion +4
Senses Passive Perception 10
Languages Common, Ignan, Draconic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. Pink pearl (90 gp). Deep blue spinel (400 gp).


Social Check DCs


Drogo Barney, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is wearing a perfectly clean shirt and pair of pants. He keeps his brown hair in a flapper bob. He has violet eyes.

Personality: He is calm most of the time but flees social interaction. He is able to make almost anything out of random pieces of junk.

History: He was born several months after his mother was called into army service. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He has been a successful dealer in antiques buying low and selling high.

Motivation: He loathes his own lifestyle; and retire the richest man in the north

Ideals: Gifted, Entrepeneur. Flaws: Shy, Depressed. Bonds: Attractive, Military. Occupation: Dilettante

Voice: Middle-eastern accent

Attributes [hide]

Drogo Barney, Male Human Fighter 4
Medium (5'6") Human, True Neutral (CR 4)
Armor Class 14
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 13 (+1)12 (+1) 10 (+0)8 (-1)
Skills History +3, Survival +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +5 / 1d10+3, Ranged +6 / 1d10+4, Grapple +4

Possessions: 48000 sp. 1 Minor magic item.


Social Check DCs


Gerald Perry, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear flannel. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His hair, while still mostly white, has prominent grey streaks. His ears are large.

Personality: Calm and collected, he is a well trained Sellsword. He enjoys reading and quiet.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. When money was particularly tight he was walking through alleys when he overheard a Sellsword hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He tends to his Sellsword job now, and dutifully fulfills any obligations he has.

Motivation: Further expansion of business; and to be a seamstress again

Ideals: Logical, Artistic. Flaws: Ugly. Bonds: Job, Poor. Occupation: Sellsword

Voice: Mousy voice

Attributes [hide]

Gerald Perry, Male Human Fighter 4
Medium (5'7") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 20 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 8 (-1)16 (+3) 13 (+1)10 (+0)
Skills Deception +2, Investigation +5
Senses Passive Perception 11
Languages Common, Druidic, Sylvan, Orc
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 400 gp.


Social Check DCs

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