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Dean Clayden, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear green clothing when he does not wear armor. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair, while still mostly black, has prominent grey streaks. He wears round tiny glasses practically rammed into his face.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is frequently practicing swordplay.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by a spirit.

Motivation: To share knowledge with the world; and he wants nothing more than to rejoin the army

Ideals: Joker, Logical. Flaws: Disease. Bonds: Attractive, Military. Occupation: Cook

Voice: Deep voice with rolling R's

Attributes [hide]

Dean Clayden, Male Human Fighter 3
Medium (6'1") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 10 (+0)12 (+1) 15 (+2)10 (+0)
Skills Acrobatics +4, Arcana +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3

Possessions: 100 gp. A life-sized copper and silver statuette of a cockatrice. (50 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp).


Social Check DCs


Wymar Addington, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he typically wears yellow cloth garments or leather armor, and is pretty ugly. He has wavy silver hair. He wears large thick round spectacles.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: A powerful necromancer made him what he is. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He left for the east, certain he would find work there.

Motivation: Expand his business.

Ideals: Joker. Flaws: Ugly. Bonds: Job, Mentor, Immigrant. Occupation: Crown-heir

Voice: Uses lots of figures of speech

Attributes [hide]

Wymar Addington, Male Human Fighter 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 16 (+3)9 (-1) 13 (+1)9 (-1)
Skills Investigation +1, Persuasion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2700 sp.


Social Check DCs


Patrick Wheatley, Male Human [Permalink]

Personal [hide]

Description: 5'4" and lanky with angular features, he is an attractive figure. He wears a black vest with golden trim over his white shirt. His yellow leather gloves and pants are well-kept, and his black boots flare out at the collars. His hair is greying and his face has many wrinkles. He is baby faced.

Personality: He is business-like. He takes instructions and follows them to the letter. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was raised in a white middle class family as the only child. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the east; and he is content

Ideals: Professionalism, Entrepeneur. Flaws: Mundane. Bonds: Attractive, Slave. Occupation: Actor

Voice: Uses lots of figures of speech

Attributes [hide]

Patrick Wheatley, Male Human Fighter 3
Medium (5'4") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)9 (-1) 8 (-1)11 (+0)
Skills Acrobatics +3, Athletics +4
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +4

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Wymar Springfield, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who prefers to wear green pants and tee shirts. He has a small bristly mustache and wavy chestnut hair. His fierce blue eyes like to dwell on things.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is a ruthless business man, a trait he acquired from his mother.

History: When he was but 3 years old his parents immigrated from the south. Wymar was born on a far southern mountains where he grew up under the tutelage of his mother, an expert Fortune-teller. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC; and retire the richest man in the south

Ideals: Entrepeneur. Flaws: Insomniac, Ugly, Antagonistic. Bonds: Immigrant. Occupation: Fortune-teller

Voice: Low and grunting

Attributes [hide]

Wymar Springfield, Male Human Fighter 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 14
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 7 (-2)15 (+2) 9 (-1)14 (+2)
Skills Acrobatics +6
Senses Passive Perception 9
Languages Common, Gnome, Aquan
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +6

Possessions: 80 pp. 1 Masterwork studded leather.


Social Check DCs


Raymond Graham, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He likes to wear ponchos typically of a light black in addition to tight pants. He wears his brown hair up. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He is frequently practicing swordplay.

History: Born to a pair of adventurers, Raymond grew up listening to his father's many stories. Brilliant and gifted he never wanted to apply himself. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He desires power and/or immortality.

Ideals: Justice, Gifted. Flaws: Insane. Bonds: Military, Adventurer. Occupation: Laborer

Voice: Mousy voice

Attributes [hide]

Raymond Graham, Male Human Fighter 3
Medium (5'1") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 10 (+0)17 (+3) 15 (+2)15 (+2)
Skills Insight +4, Performance +4
Senses Passive Perception 12
Languages Common, Sylvan, Gnoll, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. Blue quartz (16 gp). Chrysoberyl (100 gp).


Social Check DCs

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