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NPC Generator

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Advanced [show]


Rolf Hallewell, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears dark leathers with embroidery. With a patchy auburn beard and wild auburn hair. His green unseeing eyes seem to look past you.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has never given up on his writing dream.

Motivation: Money/treasure; and he seems to be bored by most things

Ideals: Artistic. Flaws: Disease, Mundane. Bonds: Attractive, Rich. Occupation: Bricklayer

Voice: Old Prospector

Attributes [hide]

Rolf Hallewell, Male Human Fighter 4
Medium (5'10") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 17 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 9 (-1)13 (+1) 13 (+1)15 (+2)
Skills Acrobatics +3, History +3
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +3

Possessions: 17000 sp. Fiery yellow corundum (1000 gp). 1 Minor magic item.


Social Check DCs


Ernest Mitchell, Male Human [Permalink]

Personal [hide]

Description: Standing 6'3", this man wears a lot of dark rich colors, with gold accents. With bright auburn hair and a scraggly beard. He has gray eyes.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He cannot resist a sob story and will often dote over anyone who has one.

History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. He went to a religious school and was inspired by the priests there in charitable deeds. Since then, he has sought to make the best of life.

Motivation: He wants revenge against gnolls; and wants to have a good time and be beloved

Ideals: Optimist, Philantrophist. Bonds: Attractive, Religious, Enemies. Occupation: Server

Voice: High pitched, excited

Attributes [hide]

Ernest Mitchell, Male Human Fighter 3
Medium (6'3") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 14 (+2)15 (+2) 13 (+1)6 (-2)
Skills Persuasion +0, Religion +4
Senses Passive Perception 11
Languages Common, Aquan, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Manfred Clare, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'3". He dresses well, wearing yellow shirts, loose pants, and blazers most of the time. His hair is always cut to a buzz. His blue eyes lackadaisically let the world flow into them.

Personality: He never swears and excessively uses polite adverbs when speaking. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Manfred was raised in a hard working conservative environment. He was an apprentice working in his father's forge. He has gone from town to town working and never settling down anywhere, but has fallen for a local Weaver. He hasn't told them the truth, but wants to settle down with them.

Motivation: To settle down with his crush; and wants to open a new tavern

Ideals: Optimist. Flaws: Hedonist. Bonds: Attractive, Job, Has a crush. Occupation: Slave Trader

Voice: Jittery and nervous

Attributes [hide]

Manfred Clare, Male Human Fighter 4
Medium (6'3") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 9 (-1)11 (+0) 4 (-3)17 (+3)
Skills Perception -1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 26000 sp. Lapis lazuli (16 gp).


Social Check DCs


William Willoughby, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His tied-back hair is blonde. His thin eyebrows rest above his beady blue eyes.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Sold as a small child to a slaver, William was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Ideals: Passionate. Flaws: Ugly. Bonds: Religious, Mentor. Occupation: Knight

Voice: Puts emphasis on the wrong words

Attributes [hide]

William Willoughby, Male Human Fighter 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)6 (-2) 15 (+2)15 (+2) 12 (+1)15 (+2)
Skills Arcana +4, Deception +4
Senses Passive Perception 11
Languages Common, Infernal, Giant
Attacks Melee +0 / 1d8-2, Ranged +0 / 1d8-2, Grapple -2

Possessions: 300 gp.


Social Check DCs


Guy Shelley, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'11". He is well dressed, but even with his fine clothing he looks run-down. His black hair is matted, messy, and big. His eyes are blue and catlike.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. A true patriot, Guy would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: From birth he was tutored by a cruel and relentless mentor. His mother took him hunting and taught him how to get in the mind of other creatures. He used his abilities to travel the world and help people.

Motivation: He wants nothing more than to rejoin the army; and wants a kiss

Ideals: Philantrophist. Flaws: Ugly. Bonds: Military, Mentor, Nature. Occupation: Performer

Voice: Scottish accent

Attributes [hide]

Guy Shelley, Male Human Fighter 3
Medium (5'11") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 16 (+3)5 (-3) 10 (+0)13 (+1)
Skills History -1, Performance +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1900 sp. Brown-green garnet (150 gp).


Social Check DCs

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