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Advanced [show]


Conrad Ainsley, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'11" and wears a fancy green suit. His long blonde hair reaches down to his waist. His eyes are green and catlike.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born to a criminal king-pin and mafia family After coming to the age of reason, Conrad took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted martial powers by his dying brother.

Motivation: Wants to have a good time and be beloved; and seeks redemption

Ideals: Optimist, Fighting, Gifted. Bonds: Attractive, Nature, Criminal record. Occupation: Scribe

Voice: Scandinavian accent

Attributes [hide]

Conrad Ainsley, Male Human Fighter 3
Medium (5'11") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 16 (+3)10 (+0) 10 (+0)13 (+1)
Skills Arcana +2, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. Rhodochrosite (13 gp). Silver pearl (40 gp). 2 Thunderstones. 4 Antitoxin.


Social Check DCs


Alexandre Chatham, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears dark leathers with embroidery. He has dyed his greying red hair a little too much giving a sharp red color. He has a dull look in his gray eyes.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He always tries to repair and not replace. It was this mentality that drove him into the Sailor business.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He now travels the world, in search of power and loot.

Motivation: To settle down with his crush; and wants a kiss

Ideals: Persistence, Gifted. Flaws: Antagonistic. Bonds: Adventurer, Has a crush. Occupation: Sailor

Voice: Soft and melodious

Attributes [hide]

Alexandre Chatham, Male Human Fighter 5
Medium (5'3") Human, Neutral Evil (CR 5)
Armor Class 13
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 15 (+2)8 (-1) 14 (+2)10 (+0)
Skills History +2, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3

Possessions: 20000 cp. Golden yellow topaz (1100 gp). Red spinel (130 gp). Jet (130 gp).


Social Check DCs


Heward Axton, Male Human [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane, and he perpetually has his glaive ready. His auburn hair has been sun bleached extensively. His eyes are green.

Personality: Heward is depressed about a lot of things. He tends to be a nihilist. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born at the edge of vast forest. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Fighting. Flaws: Depressed, Impulsive. Bonds: Poor, Nature, Criminal record. Occupation: Mortician

Voice: Excited and jittery

Attributes [hide]

Heward Axton, Male Human Fighter 3
Medium (5'2") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 14 (+2)11 (+0) 12 (+1)14 (+2)
Skills Animal Handling +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1400 sp.


Social Check DCs


Henry Trowbridge, Male Human [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He carries a battered hammer and tarnished longsword as well. His chestnut hair is braided into rings. His amber eyes dart from person to person.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Henry was raised in a hard working conservative environment. He was an apprentice working in his father's forge. He struck the Banker job and began his own company from there.

Motivation: He feels the way he acts is they only way to get by in the world; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Entrepeneur, Impeccable. Bonds: Attractive, Job. Occupation: Banker

Voice: Nasally tone

Attributes [hide]

Henry Trowbridge, Male Human Fighter 5
Medium (5'6") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 24 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)14 (+2) 10 (+0)12 (+1)
Skills Acrobatics +5, Arcana +5
Senses Passive Perception 10
Languages Common, Auran, Druidic
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +5

Possessions: Peridot (60 gp). Jade (160 gp). Amethyst (160 gp).


Social Check DCs


Bertram Coombs, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is renowned for his bright tan suits and hats. He wears his black hair up in a very large beehive style do. He has gleaming, smiling hazel eyes.

Personality: He has a massive crush on the younger sibling of the Jeweler who has hired him part-time. He is able to fit into much smaller and tighter spaces than normal.

History: His father raised him in a mountain cabin. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He bought a flail and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is unsatisfied with his job; and he wants to get laid

Ideals: Gifted. Bonds: Has a crush, Nature, Religious, Job. Occupation: Jeweler

Voice: Posh accent

Attributes [hide]

Bertram Coombs, Male Human Fighter 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 8 (-1)12 (+1) 14 (+2)9 (-1)
Skills Nature +3, Stealth +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. Aquamarine (700 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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