Geoffrey Cromwell, Male Human [Permalink]
Personal [hide]
Description: 5'4" and lanky with angular features, he is an attractive figure. He is dressed in a clean black cloak covering his clean studded leather. His hair is black, silky, and of moderate length. His eyes are likewise blue. His teeth are white and perfect.
Personality: He is overprotective of those who hire his services. He uses divination through singing.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.
Motivation: He uses money and sex appeal to get what he needs.
Ideals: Gifted. Bonds: Attractive, Guardian, Religious, Rich. Occupation: Stableman
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'4") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 11 (+0) | 12 (+1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 300 gp.
Norman Blakeley, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His white hair is still thick. His brown eyes dart from person to person to random spaces in the air.
Personality: Confrontational and typically high on some drug or another. He is a big fan of imagination and believes people should spend more time reading and writing.
History: The child of a Tailor, who enjoyed hunting, Norman was taken on many hunting expeditions. His druidic abilities were realized during a raid on his village. He was granted druidic powers by his dying brother.
Motivation: Wishes to resurrect an old love.
Ideals: Logical, Gifted. Flaws: Addict. Bonds: Poor, Nature. Occupation: Adventurer
Voice: Speaks with a cold
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 8
Hit Points 34 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 8 (-1) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1
Possessions: 20000 cp. Rock crystal (30 gp). Iolite (30 gp). Red-brown spinel (50 gp). Violet garnet (1600 gp). 1 Minor magic item.
Alex Huxley, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a simple white robe with pastel stripes complete with hood. With bright brown hair and a scraggly beard. His thin eyebrows rest above his beady violet eyes.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was born the only child of a wealthy merchant. His first spouse was a Miner, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Money/treasure; and marry his brother to traveling adventurers
Ideals: Athletic, Entrepeneur. Flaws: Ugly. Bonds: Rich, Family. Occupation: Knight
Voice: Voice breaks
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 12 (+1) | 15 (+2) | 14 (+2) | 5 (-3) |
Senses Passive Perception 12
Languages Common, Gnoll, Draconic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +4
Possessions: 100 gp. Deep green spinel (120 gp). Eye agate (5 gp). 3 Acid flasks.
Bernard Gladstone, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking northern young adult. He is dressed in an above average manner. Beneath his clothing is a huge mess of scar tissue. He has a long silver beard with little hanging trinkets. His gray unseeing eyes seem to look past you.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is a font of random trivia from the lore and stories he has discovered
History: He was born to a pair of big game hunters, but was frequently ill as a child. From his teen years he was always beautiful and desirable, so people have always doted on him. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To share knowledge with the world; and he is currently in port desperately looking for someone to get him out
Ideals: Passionate, Logical. Flaws: Disease. Bonds: Attractive, Slave. Occupation: Barber
Voice: Raspy
Attributes [hide]
Medium (5'9") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 37 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 10 (+0) | 15 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Goblin
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
Possessions: 3000 sp.
John Quinton, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking western young adult. He likes to wear darkened spectacles and heavy clothing, no matter the weather. Beneath his clothing is a huge mess of scar tissue. His hair is short and red. His eyes are likewise violet. His teeth are yellowed and unaligned.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. A true patriot, John would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His father was a soldier and died while he was still young. John was left his father's suit of armor and trained in its use and care. Since then, he has sought to make the best of life.
Motivation: Wants to have a good time and be beloved.
Ideals: Optimist. Flaws: Ugly, Mundane. Bonds: Slave, Military. Occupation: Guard
Voice: Mousy voice
Attributes [hide]
Medium (5'0") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 9 (-1) | 15 (+2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Orc
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp.
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Their contribution stands as a beacon of hope for all adventurers!
