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Advanced [show]


Everard Berkeley, Male Human [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He keeps his white hair in a flapper bob. He has a tattooed face.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was born into a rich family. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: His religion dominates his actions; and he is greedy

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Family, Rich, Religious. Occupation: Miller

Voice: Forgets to breathe while speaking

Attributes [hide]

Everard Berkeley, Male Human Fighter 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 11 (+0)14 (+2) 11 (+0)12 (+1)
Skills Arcana +4, History +4
Senses Passive Perception 10
Languages Common, Orc, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 2300 sp. 1 Magnifying glass. 1 Masterwork Thieves’ tools. 1 Backpack.


Social Check DCs


Hugh Heiser, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear flannel. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His silver hair is heavily combed to the right. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. A true patriot, Hugh would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. When Hugh reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He got away from his former life and has fallen to alcoholism.

Motivation: He is compelled to act according to his religious beliefs; and he loathes his own lifestyle

Flaws: Depressed. Bonds: Attractive, Military, Religious. Occupation: Navigator

Voice: Indian accent

Attributes [hide]

Hugh Heiser, Male Human Fighter 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 8 (-1)13 (+1) 14 (+2)14 (+2)
Skills Medicine +4, Nature +3
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 4000 cp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Raymond Snowdon, Male Human [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with tan lining and desert motifs. His skin is fair and his fingers are delicate and long. His long brown hair is drawn into a two foot long braid. His ears are large.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He uses divination through singing.

History: He was born several months after his father was called into army service. He has had some formal poetry training, and achieved minor success. He has never given up on his poetry dream.

Motivation: Retire the richest man in the north; and he wants nothing more than to rejoin the army

Ideals: Gifted, Artistic. Flaws: Ugly. Bonds: Nature, Military. Occupation: Barrister

Voice: Laughs frequently while speaking

Attributes [hide]

Raymond Snowdon, Male Human Fighter 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 10 (+0)16 (+3) 14 (+2)9 (-1)
Skills Animal Handling +4, Athletics +3
Senses Passive Perception 12
Languages Common, Goblin, Celestial, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +3

Possessions: 600 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Robert Alton, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His red hair is matted, messy, and big. His green eyes dart from person to person.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Born in the south his family was never financially stable. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's attracted to the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Joker, Fighting. Flaws: Ugly. Bonds: Has a crush, Poor. Occupation: Locksmith

Voice: Relaxed voice

Attributes [hide]

Robert Alton, Male Human Fighter 4
Medium (5'1") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 11 (+0)12 (+1) 8 (-1)12 (+1)
Skills Arcana +3, Medicine +1
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4

Possessions: 300 gp. Blue star sapphire (900 gp). 1 Minor magic item.


Social Check DCs


Jocelyn Alby, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His hair is greying and his face has many wrinkles. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is happy with his job as a Stylist. He turns his eye from what people do, preferring to live and let live. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Jocelyn was born the youngest of three triplets. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. In the meantime he has taken over work as a Stylist and occasionally as a mercenary.

Motivation: His spouse's relatives view him with great suspicion.

Flaws: Insane. Bonds: Rich, Job, Adventurer, Family. Occupation: Stylist

Voice: Middle-eastern accent

Attributes [hide]

Jocelyn Alby, Male Human Fighter 4
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 13 (+1)8 (-1) 15 (+2)12 (+1)
Skills Acrobatics +4, Persuasion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +3

Possessions: Eye agate (12 gp). Red-brown spinel (90 gp). Coral (90 gp). Eye agate (12 gp).


Social Check DCs

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