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NPC Generator

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Advanced [show]


Gilbert Marlowe, Male Human [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He carries with him a set of longswords on his belt, each one with a jet on the hilt. He wears his golden hair up. His brown eyes are slightly larger than normal.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: The child of a Interpreter, who enjoyed hunting, Gilbert was taken on many hunting expeditions. His mother took him hunting and taught him how to get in the mind of other creatures. He bought a longsword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He desires power and/or immortality; and he's looking for his big break

Ideals: Fighting, Joker. Flaws: Sensitive. Bonds: Adventurer, Nature. Occupation: Weaver

Voice: Speaks with lips pursed

Attributes [hide]

Gilbert Marlowe, Male Human Fighter 5
Medium (6'0") Human, True Neutral (CR 5)
Armor Class 13
Hit Points 23 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 6 (-2)12 (+1) 7 (-2)11 (+0)
Skills Insight +1, Persuasion +3
Senses Passive Perception 8
Languages Common, Ignan
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 700 gp. Sardonyx (50 gp).


Social Check DCs


Aldous Hallewell, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy tan suit, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'6" when asserting himself. His silver hair and beard is wavy and long. He wears large thick round spectacles.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He does not believe in violence as a means to an end. He is a dedicated Painter but believes his peers are too gung-ho.

History: Born to a Hunter, his father struggled to pay the bills. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Painter work with an outfit from a few towns over. Painter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He struck the Painter job and began his own company from there.

Motivation: He's attracted to the PC; and he wants to get laid

Ideals: Pacifist. Flaws: Cynical. Bonds: Attractive, Poor, Job, Has a crush. Occupation: Painter

Voice: Old thin voice

Attributes [hide]

Aldous Hallewell, Male Human Fighter 4
Medium (6'6") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 8 (-1)12 (+1) 16 (+3)17 (+3)
Skills Deception +5, Perception +5
Senses Passive Perception 15
Languages Common, Giant
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 11000 sp.


Social Check DCs


Raymond Lancaster, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He typically wears yellow cloth garments or leather armor. His hair is silver and very short. His skin is flawless and his violet eyes scan people very quickly.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born blind and as such lacked many opportunities for work. From his teen years he was always beautiful and desirable, so people have always doted on him. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To prove his worth to the world; and wants to work out more often

Ideals: Athletic. Flaws: Selfish, Impulsive, Disease. Bonds: Attractive. Occupation: Blacksmith

Voice: Raspy

Attributes [hide]

Raymond Lancaster, Male Human Fighter 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 9 (-1)12 (+1) 16 (+3)14 (+2)
Skills Nature +3, Performance +4
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 1 Half-Plate.


Social Check DCs


Richard Wesley, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a red coat over a brown low-cut shirt, and a wide-brimmed hat upon his head. He keeps his black hair in a pixie cut. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: Always inclined to offer people food he seems plenty friendly. He believes the world needs to unite to get rid of goblins once and for all.

History: He was born in the south. He dropped out of school before completing his studies. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: Revenge; and many goblins want him driven away

Ideals: Philantrophist, Logical. Flaws: Ugly. Bonds: Enemies, Immigrant. Occupation: Navigator

Voice: Italian accent

Attributes [hide]

Richard Wesley, Male Human Fighter 3
Medium (5'7") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 11 (+0)15 (+2) 13 (+1)16 (+3)
Skills Religion +4, Survival +3
Senses Passive Perception 11
Languages Common, Druidic, Ignan
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. Carved harp of exotic wood with ivory inlay and zircon gems (500 gp).


Social Check DCs


Odo York, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His brown hair is lengthy and is close to two feet long. He has a dull look in his hazel eyes.

Personality: He is a hateful person. He taunts others and blames them for his problems. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. After a long history of fighting, Odo and his spouse have recently divorced.

Motivation: Wants to work out more often; and he has a rivalry with the church that dominates his actions

Ideals: Athletic, Fighting. Flaws: Antagonistic. Bonds: Poor, Religious. Occupation: Stableman

Voice: Whispers

Attributes [hide]

Odo York, Male Human Fighter 3
Medium (5'7") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)7 (-2) 16 (+3)17 (+3)
Skills Acrobatics +2, History +0
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 1600 sp. Red spinel (60 gp). Moonstone (60 gp).


Social Check DCs

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