Balimaar Barton, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who wears dark leathers with embroidery. He wears a deerstalker hat to cover his moderate length golden hair. His face is scarred and worn.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is able to fit into much smaller and tighter spaces than normal.
History: Balimaar was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Balimaar took refuge in the old dungeon and found the beat up greataxe and armor he uses now. He was granted divine powers by his dying sister.
Motivation: Balancing his hectic life and new Slave Trader responsibilities is difficult.
Ideals: Gifted. Flaws: Ugly, Emotional. Bonds: Poor, Nature. Occupation: Slave Trader
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'3") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 12 (+1) | 11 (+0) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp.
Odo Bentham, Male Human [Permalink]
Personal [hide]
Description: He is well dressed, constantly wearing a violet suit, black shirt, and blue tie. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He sports a long black beard, and similarly colored long hair. He is baby faced.
Personality: He is happy with his job as a Healer. He turns his eye from what people do, preferring to live and let live. Further he is a bit of a stoner and is frequently out of it.
History: Born to a Interpreter, his father struggled to pay the bills. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Healer. He has been a successful dealer in antiques buying low and selling high.
Motivation: Balancing his hectic life and new Healer responsibilities is difficult; and meet up once more with his childhood friend
Ideals: Entrepeneur. Flaws: Addict. Bonds: Job, Poor, Adventurer. Occupation: Healer
Voice: Mousy voice
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 13 (+1) | 15 (+2) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Goblin, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 7000 cp. Deep blue spinel (800 gp). Hematite (8 gp). Hematite (8 gp).
Everard Prescott, Male Human [Permalink]
Personal [hide]
Description: This fat western man has a bulbous nose and prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His skin is also unnaturally pale. He wears a deerstalker hat to cover his moderate length blonde hair. His eyes are gray and catlike.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He invites people to come help in his community garden.
History: He was raised in a white middle class family as the only child. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. Since then, he has sought to make the best of life.
Motivation: Money/treasure.
Ideals: Optimist, Philantrophist. Flaws: Ugly, Mundane. Bonds: Rich. Occupation: Shoemaker
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 22 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 12 (+1) | 9 (-1) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 600 gp. Zircon (70 gp). Fire opal (900 gp). 1 Minor magic item.
Everard Dayton, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears tight fighting clothing, which leaves very little to the imagination. His white hair has been sun bleached extensively. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He has all his life been fascinated with music.
History: His mother raised him in a mountain cabin. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Since then, he has sought to make the best of life.
Motivation: Wants to have a good time and be beloved.
Ideals: Fighting, Optimist, Artistic. Bonds: Attractive, Nature. Occupation: Fletcher
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'9") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 12 (+1) | 12 (+1) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 400 gp. Black pearl (800 gp). Golden yellow topaz (800 gp).
Bertram Braxton, Male Human [Permalink]
Personal [hide]
Description: He wears a simple burlap shirt and baggy pants. He conceals his dagger with his veritable burlap sack of a shirt. He is portly but not overly obese. His hair is red and very short. His amber eyes are passionate and lively.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Bertram was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Bertram decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: Several ex partners dislike his way of doing things and want revenge; and he is a bit of a kleptomaniac
Flaws: Antagonistic, Mundane. Bonds: Criminal record, Enemies. Occupation: Cartwright
Voice: Pronounces O like U
Attributes [hide]
Medium (5'9") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 9 (-1) | 12 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 1300 sp.
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