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NPC Generator

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Advanced [show]


Miles Barton, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears rags and sports a simple walking cane. Beneath his clothing is a huge mess of scar tissue. He sports a long brown beard, and similarly colored long hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Through the years after Miles was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Miles's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is currently in port desperately looking for someone to get him out; and he's repulsed by the pc

Ideals: Philantrophist, Gifted. Flaws: Insane, Antagonistic. Bonds: Poor, Slave. Occupation: Junk Dealer

Voice: Pirate accent

Attributes [hide]

Miles Barton, Male Human Fighter 3
Medium (6'6") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 8 (-1)11 (+0) 14 (+2)15 (+2)
Skills Insight +4, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 2500 sp.


Social Check DCs


Frederick Cooper, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and sports yellow clothing, slightly heavier than average wear. He has styled his golden hair well, parting it to the right. He wears crescent spectacles with a black brim.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is able to fit into much smaller and tighter spaces than normal.

History: Born in the north his family was never financially stable. His father was a mechanic, and taught him how to fix just about anything. He has achieved small success as a Barrister.

Motivation: To be a Interpreter again; and balancing his hectic life and new barrister responsibilities is difficult

Ideals: Athletic, Gifted, Persistence. Bonds: Job, Poor. Occupation: Barrister

Voice: Jamaican accent

Attributes [hide]

Frederick Cooper, Male Human Fighter 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 16 (+3)10 (+0) 10 (+0)14 (+2)
Skills Acrobatics +2, Stealth +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp.


Social Check DCs


Don Willoughby, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and dresses in brown turtlenecks beneath a black coat with brown slacks. His head has been shaved. He has several tiny jet earrings on each ear.

Personality: This man loves music and to teach people music more than just about anything. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A freak accident while working with his Architect father left him crippled. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure; and he is greedy

Ideals: Artistic, Professionalism. Flaws: Ugly, Disease. Bonds: Rich. Occupation: Marshal

Voice: Hissing voice

Attributes [hide]

Don Willoughby, Male Human Fighter 4
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)6 (-2) 8 (-1)18 (+4)
Skills Persuasion +6
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp.


Social Check DCs


Hugh Crawford, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His blonde hair is lengthy and is close to two feet long. He is baby faced.

Personality: He is fixated on the number 54. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He was born in the north, but his parents moved at a very young age to the east. Hugh was born on a far northern mountains where he grew up under the tutelage of his mother, an expert Dilettante. He has never given up on his music dream.

Motivation: He is not mentally stable, and does not behave rationally; and his relatives are trying to arrange a marriage

Ideals: Artistic. Flaws: Insane. Bonds: Attractive, Immigrant, Family. Occupation: Dilettante

Voice: Sensual and smooth

Attributes [hide]

Hugh Crawford, Male Human Fighter 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)13 (+1) 6 (-2)11 (+0) 15 (+2)13 (+1)
Skills Medicine +4, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. 1 Half-Plate.


Social Check DCs


Guy Fidget, Male Human [Permalink]

Personal [hide]

Description: He likes to wear black tank tops with brown pants. He is portly but not overly obese. His golden hair is knotted and matted. His half smiles and amber eyes are beguiling and draw you in.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born in the north, but his parents moved at a very young age to the east. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He has never given up on his painting dream.

Motivation: To reunite with his old friends; and he uses money and sex appeal to get what he needs

Ideals: Disciplined, Extrovert, Artistic. Bonds: Attractive, Immigrant. Occupation: Beggar

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Guy Fidget, Male Human Fighter 3
Medium (5'5") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)13 (+1) 17 (+3)13 (+1)
Skills Arcana +3, Deception +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 1 Simple lock. 1 Masterwork Musical instrument. 1 Hourglass.


Social Check DCs

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