Wymar Atterton, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears baggy brown pantaloons and a white scarf. His long brown hair is drawn into a two foot long braid. His eyes are likewise violet.
Personality: He snorts whenever he laughs or is feeling confident. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Wymar was raised in a hard working conservative environment. He was an apprentice working in his father's forge. He has gone from town to town working and never settling down anywhere, but has fallen for a local Spice Merchant. He hasn't told them the truth, but wants to settle down with them.
Motivation: He is unsatisfied with his job; and he's repulsed by the pc
Ideals: Gifted. Flaws: Antagonistic. Bonds: Job, Has a crush. Occupation: Seamstress
Voice: Can't modulate volume
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 12 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 9 (-1) | 15 (+2) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Aquan, Auran
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 300 gp.
Alexandre Allerton, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He is generally well dressed albeit a few years behind the times. He has a brown handlebar mustache and slicked back brown hair. His skin is flawless and his hazel eyes scan people very quickly.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He always tries to repair and not replace. It was this mentality that drove him into the Barber business.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His father was a mechanic, and taught him how to fix just about anything. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and to get a good night's sleep
Ideals: Persistence. Flaws: Antagonistic, Disease, Insomniac. Bonds: Attractive. Occupation: Barber
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 13 (+1) | 9 (-1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 7000 cp.
Drogo Breeden, Male Human [Permalink]
Personal [hide]
Description: He wears a well pressed and immaculate suit (or dress). His skin is fair and his fingers are delicate and long. His red hair is slicked back into a classic pompadour. He has gleaming, smiling gray eyes.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is able to make almost anything out of random pieces of junk.
History: The child of northern immigrants he idolized his father. After coming to the age of reason, Drogo took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He now mingles about in high society.
Motivation: To share knowledge with the world; and he is greedy
Ideals: Gifted, Logical. Flaws: Antagonistic. Bonds: Immigrant, Rich. Occupation: Cook
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'9") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 9 (-1) | 13 (+1) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Draconic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3
Possessions: 400 gp.
Gerald Melancon, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'4" has a big stupid grin on his face most of the time. He very much looks the part of a Fisher. He sports a long black beard, and similarly colored long hair. His gray eyes peer out from beneath his small pastel hat.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is a font of random trivia from the lore and stories he has discovered
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has set out to sabotage the competition.
Motivation: Further expansion of business.
Ideals: Logical. Flaws: Antagonistic, Fearful. Bonds: Job, Slave. Occupation: Fisher
Voice: Nasally tone
Attributes [hide]
Medium (5'4") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 8 (-1) | 7 (-2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +3
Possessions: 300 gp.
Hunter Carlyle, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'3" has a big stupid grin on his face most of the time. He wears just a black suit. His golden hair is long and unkept. His eyes are amber.
Personality: He is witty, but his monotone delivery comes off as unnerving Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He got into the Slave Trader business at a young age. Like his mother and his brother before him, after school he went straight into learning to become a Slave Trader. He's also a talented Cartwright, but doesn't like to broadcast it.
Motivation: He wants nothing more than to rejoin the army; and sabotage a competitor
Ideals: Joker. Flaws: Ugly. Bonds: Job, Military. Occupation: Slave Trader
Voice: Sore throat, cough
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 17 (+3) | 11 (+0) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp.
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