Frederick Fulton, Male Human [Permalink]
Personal [hide]
Description: A 6'4" western man, he wears light armors faded through time and improper care. His chestnut hair is singed and shortened. His green eyes dart from person to person to random spaces in the air.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He was born the only child of a wealthy merchant. A gypsy cursed him at a young age, leading to his ugly appearance. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He seems to be bored by most things.
Ideals: Opinionated, Extrovert, Entrepeneur. Flaws: Ugly. Occupation: Dilettante
Voice: Timid voice
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 10 (+0) | 12 (+1) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Auran
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0
Possessions: 100 gp.
Odo Pickering, Male Human [Permalink]
Personal [hide]
Description: He wears a well pressed and immaculate suit (or dress). He has a moderate pudge and is not very fit. He has a long chestnut beard with little hanging trinkets. His eyes are likewise hazel.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is an amazing painter.
History: He was born in the east, but his parents moved at a very young age to the south. A few years later when the south was not economically sound they moved to his current location. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature spear.
Motivation: He has money and likes to spend it; and he wants to meet his childhood hero
Ideals: Gifted. Flaws: Antagonistic. Bonds: Immigrant, Adventurer, Rich. Occupation: Layabout
Voice: Speaks in third person
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 13 (+1) | 7 (-2) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 8000 cp. 1 Smokesticks.
Kody Kelsey, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he likes to wear darkened spectacles and heavy clothing, no matter the weather. He has shaved his head bald. He is baby faced.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is obsessed with finding treasure.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His parents enrolled him in a Fighter school at a young age so that he could practice his divine talents. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He is not mentally stable, and does not behave rationally; and to reunite with his old friends
Ideals: Gifted. Flaws: Antagonistic, Insane. Bonds: Adventurer, Religious. Occupation: Mason
Voice: Jamaican accent
Attributes [hide]
Medium (5'7") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 15 (+2) | 12 (+1) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: 300 gp. 4 Holy water. 4 Acid flasks.
Odo Tewksbury, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears suspenders and brown workpants. His shirt is yellow, and he wears a heavy brown leather apron most of the time. His golden hair is long and unkept. He is baby faced.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: A powerful wizard made him what he is. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He now travels the world, in search of power and loot.
Motivation: He wants to meet his childhood hero; and he desires power and/or immortality
Ideals: Athletic, Philantrophist. Flaws: Ugly. Bonds: Adventurer, Mentor. Occupation: Blacksmith
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'2") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 17 (+3) | 13 (+1) | 12 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3
Possessions: 300 gp. White pearl (120 gp).
Don Gracey, Male Human [Permalink]
Personal [hide]
Description: He stands about 6'1" and wears a weathered and beat up set of banded mail beneath an oversized black coat. His left leg appears badly burned and disfigured. His hair, while still mostly white, has prominent grey streaks. His gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He does not believe in betrayal or weakness as things to be tolerated. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Don hails from a village terrorized by giants. He went to a religious school and was inspired by the priests there in charitable deeds. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He wants revenge against giants; and revenge
Ideals: Justice. Bonds: Religious, Enemies. Occupation: Glassblower
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'1") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 35 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 16 (+3) | 15 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Celestial, Giant
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp.
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