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NPC Generator

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Advanced [show]


Heward Westbrook, Male Human [Permalink]

Personal [hide]

Description: He wears a black tunic with brown highlights, and long pastel pants that bunch up around his shoes. He is portly but not overly obese. He wears his hair in dreadlocks. His otherwise smooth face is marked with small tiny scars.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Heward was born the youngest of three triplets. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has set out to sabotage the competition.

Motivation: Balancing his hectic life and new Stableman responsibilities is difficult; and retire the richest man in the north

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Nature, Family, Job. Occupation: Stableman

Voice: Creaky witch voice

Attributes [hide]

Heward Westbrook, Male Human Fighter 3
Medium (5'11") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 12 (+1)11 (+0) 12 (+1)14 (+2)
Skills Arcana +2, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1 Half-Plate.


Social Check DCs


Adam Gresham, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a custom-built plate barding that's adorned with grey lining and desert motifs. He is an epitome of beauty. He keeps his blonde hair in a pixie cut. His blue eyes are passionate and lively.

Personality: He dislikes all the random violence that takes place in the south. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: His mother raised him in a mountain cabin. Over the years he perfected his riding and shooting skills. He bought a falchion and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Pacifist. Flaws: Hedonist. Bonds: Attractive, Nature. Occupation: Slave Trader

Voice: Relaxed voice

Attributes [hide]

Adam Gresham, Male Human Fighter 3
Medium (5'6") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 11 (+0)15 (+2) 15 (+2)15 (+2)
Skills Acrobatics +2, Persuasion +4
Senses Passive Perception 12
Languages Common, Draconic, Elven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +4

Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Everard Read, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, blue, dusty cloak. He is portly but not overly obese. His top hat is riddled with cuts and holes. His blue eyes peer out from beneath his top blue hat.

Personality: He is fixated on the number 96. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born to a poor family in the city he treasured whatever gifts he got. His homeland was ravaged by war and he spent much of his life rebuilding it. He is untrained/undisciplined, which makes him dangerous.

Motivation: His religion dominates his actions; and he has passion for adventuring and risk

Flaws: Ugly, Insane, PTSD. Bonds: Adventurer, Poor, Religious. Occupation: Bookbinder

Voice: Pirate accent

Attributes [hide]

Everard Read, Male Human Fighter 3
Medium (6'2") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 10 (+0)15 (+2) 16 (+3)13 (+1)
Skills Deception +3, Sleight of Hand +1
Senses Passive Perception 13
Languages Common, Infernal, Aquan
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 900 sp.


Social Check DCs


Thomas Budd, Male Human [Permalink]

Personal [hide]

Description: He wears a tan armored body suit, with a simple red line shooting up and back down. He has a slight overbite and is overall scrawny. He wears his auburn hair down. His eyes are likewise blue.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is afraid of women and trembles around them

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Joker. Flaws: Shy. Bonds: Rich, Religious. Occupation: Ruler

Voice: German accent

Attributes [hide]

Thomas Budd, Male Human Fighter 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 40 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 18 (+4)13 (+1) 10 (+0)7 (-2)
Skills History +3, Intimidation +0
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: Just what you see.


Social Check DCs


Trym Dumph, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears clothing that is held on in multiple layers but all of it is in poor condition. His brown hair is knotted and matted. His violet eyes are slightly larger than normal.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Born in the east his family was never financially stable. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mayor. Recently the stress of being a Mayor has made it difficult for him to sleep.

Motivation: He wants to get laid; and expand his business

Flaws: Insomniac. Bonds: Poor, Job, Has a crush. Occupation: Mayor

Voice: French accent

Attributes [hide]

Trym Dumph, Male Human Fighter 3
Medium (6'2") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 11 (+0)7 (-2) 15 (+2)14 (+2)
Skills Acrobatics +1, Stealth +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 300 gp.


Social Check DCs

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