John Trollope, Male Human [Permalink]
Personal [hide]
Description: He wears tattered old clothes. His hair is always cut to a buzz. His hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: He is extraordinarily eccentric. Energy wise he seems alert and responsive.
History: He was raised in a plains tribe. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He bought a kukri and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To unite with his brother; and doesn't want to be a sculptor and was forced into it by his family
Ideals: Professionalism. Flaws: Ugly, Insane. Bonds: Nature, Family. Occupation: Sculptor
Voice: Thin and wheezing
Attributes [hide]
Medium (5'1") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 29 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 8 (-1) | 7 (-2) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 100 gp.
Gerald Haley, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'1" has a big stupid grin on his face most of the time. He wears silk and lounges about seductively. His auburn hair is greying along the sides and has receded to reveal a widow's peak. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He struck the Hunter job and began his own company from there.
Motivation: He wants nothing more than to rejoin the army; and sabotage a competitor
Ideals: Justice. Flaws: Antagonistic. Bonds: Attractive, Job, Military. Occupation: Hunter
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'1") Human, Lawful Evil (CR 3)
Armor Class 14
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 18 (+4) | 12 (+1) | 14 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Goblin, Sylvan
Attacks Melee +0 / 1d8-2, Ranged +6 / 1d8+4, Grapple +4
Possessions: 3100 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.
Hunter Tenley, Male Human [Permalink]
Personal [hide]
Description: He wears a black costume with the symbols of luck on his torso. He wears his hair in dreadlocks. He has brown eyes.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: Hunter was born in the north. At a young age he loved to build and create. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He now spends his time doing works of charity.
Motivation: To end his boredom; and to find somewhere to settle down
Ideals: Philantrophist, Persistence, Gifted. Flaws: Terse, Mundane. Occupation: Barber
Voice: Strong lisp
Attributes [hide]
Medium (5'9") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 14 (+2) | 12 (+1) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 80 pp. 1 Half-Plate.
Ralf Trowbridge, Male Human [Permalink]
Personal [hide]
Description: He wears professional attire. He wears a broad hat to cover his moderate length red hair. He is very pretty but has cold, dead eyes.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. Ralf enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was raised by priests from a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Nothing but the best is good enough for him; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable. Flaws: Hedonist. Bonds: Attractive, Religious, Mentor. Occupation: Guard
Voice: Farmer accent
Attributes [hide]
Medium (6'5") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 30 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 12 (+1) | 8 (-1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 20000 cp.
Shane Hayes, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a simple burlap shirt and baggy pants. He conceals his hand crossbow with his veritable burlap sack of a shirt. His blonde hair and beard is wavy and long. His gray eyes peer out from beneath his broad yellow hat.
Personality: Shane is depressed about a lot of things. He tends to be a nihilist. He is a logical person and will generally grow upset if things defy logic and science.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A gifted student he started as a Ploughman, but he got bored and became a Miner. He struck the Miner job and began his own company from there.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he'd like to take his coworkers down a peg
Ideals: Logical. Flaws: Depressed. Bonds: Rich, Job, Debt. Occupation: Miner
Voice: Irish accent
Attributes [hide]
Medium (5'4") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 10 (+0) | 7 (-2) | 7 (-2) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 100 gp.
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