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Arnold Sydney, Male Human [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. He has done his best to style his auburn hair to look like a famous performer. His hazel eyes are passionate and lively.

Personality: He speaks before he thinks and is too direct. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.

History: Born in a small village he learned the ways of the warrior from his father. He moved from fad to fad and when he turned 15 he discovered music. He has never given up on his music dream.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and regain custody of his son

Ideals: Artistic, Fighting. Flaws: Impulsive. Bonds: Attractive, Family. Occupation: Slave Trader

Voice: Switch between two voices

Attributes [hide]

Arnold Sydney, Male Human Fighter 3
Medium (6'0") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 8 (-1)9 (-1) 14 (+2)14 (+2)
Skills Arcana +1, Investigation +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Ernest Kelsey, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many brown ritualistic tattoos. He dresses in collared shirts and wears a proper scarf over his head. His head has been shaved. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Always inclined to offer people food he seems plenty friendly. He has all his life been fascinated with singing.

History: His mother raised him in a mountain cabin. Over the years he perfected his riding and shooting skills. He has never given up on his singing dream.

Motivation: To get a good night's sleep.

Ideals: Philantrophist, Artistic. Flaws: Ugly, Insomniac. Bonds: Nature. Occupation: Weaver

Voice: Pronounces O like U

Attributes [hide]

Ernest Kelsey, Male Human Fighter 3
Medium (5'5") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)5 (-3) 14 (+2)7 (-2)
Skills Arcana -1, Stealth +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 1900 sp.


Social Check DCs


Richard Breeden, Male Human [Permalink]

Personal [hide]

Description: This man wears suspenders and pastel workpants. His shirt is black, and he wears a heavy pastel leather apron most of the time. He has a penchant for wearing a ring with an oversized jet on his left hand. His chestnut hair is braided into rings. His eyes are a pleasant green.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: The child of a Actor, who enjoyed hunting, Richard was taken on many hunting expeditions. His mother was a mechanic, and taught him how to fix just about anything. He now mingles about in high society.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Persistence. Flaws: Shy. Bonds: Rich, Family, Nature. Occupation: Spy

Voice: Breathy voice

Attributes [hide]

Richard Breeden, Male Human Fighter 3
Medium (5'10") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)9 (-1) 16 (+3)11 (+0)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3

Possessions: Just what you see.


Social Check DCs


Chad Warwick, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears dull green sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed quarterstaff, just in case. His blonde hair is cut jaggedly and amateurishly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a bit of a xeno-phobe, disliking non-Humans.

History: He served in the navy to pay for his family's outstanding loans. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has drifted from career to career and currently works as a Carpenter.

Motivation: His religion dominates his actions; and sabotage a competitor

Flaws: Antagonistic, Racist. Bonds: Military, Job, Religious. Occupation: Carpenter

Voice: Posh accent

Attributes [hide]

Chad Warwick, Male Human Fighter 3
Medium (6'6") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 10 (+0)12 (+1) 7 (-2)9 (-1)
Skills History +3, Investigation +3
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp.


Social Check DCs


Shane Wesley, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears professional attire. His hair is silver and very short. His brown eyes are slightly larger than normal.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born to a criminal king-pin and mafia family When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Shane took refuge in the old dungeon and found the beat up shortspear and armor he uses now. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: Seeks redemption; and he has passion for adventuring and risk

Flaws: Sensitive. Bonds: Attractive, Adventurer, Criminal record, Nature. Occupation: Architect

Voice: Creaky witch voice

Attributes [hide]

Shane Wesley, Male Human Fighter 3
Medium (5'2") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 17 (+3)9 (-1) 12 (+1)14 (+2)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 8000 cp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (110 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp).


Social Check DCs

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