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Advanced [show]


Wymar Mitchell, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He is typically in his Detective uniform. His brown hair is smooth and relatively long. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Overbrimming with self-confidence, Wymar isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Born to a poor family in the city he treasured whatever gifts he got. Through the years after Wymar was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Wymar's mother didn't care for him much, and the feeling was mutual. He tends to his Detective job now, and dutifully fulfills any obligations he has.

Motivation: He's repulsed by the PC; and sabotage a competitor

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Job, Poor. Occupation: Detective

Voice: Deep voice with rolling R's

Attributes [hide]

Wymar Mitchell, Male Human Fighter 5
Medium (5'7") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 14 (+2)18 (+4) 10 (+0)12 (+1)
Skills Medicine +3, Stealth +4
Senses Passive Perception 10
Languages Common, Giant, Auran, Gnome, Goblin
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 500 gp. Ceremonial electrum dagger with a star ruby in the pommel (1400 gp).


Social Check DCs


Odo Compton, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He wears his brown hair down. His eyes are a pleasant gray.

Personality: He loves telling others what to do and how they should feel about things. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: Born to a Sellsword, his father struggled to pay the bills. He moved out east to avoid the crime he committed. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Odo was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.

Motivation: He is a bit of a kleptomaniac; and a rival would like him out of the picture

Ideals: Entrepeneur, Opinionated. Bonds: Enemies, Poor, Criminal record. Occupation: Servant

Voice: Spits words with contempt

Attributes [hide]

Odo Compton, Male Human Fighter 3
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)11 (+0) 9 (-1)11 (+0)
Skills Acrobatics +2, Persuasion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 gp. Red-brown spinel (140 gp). Sardonyx (80 gp). 1 Masterwork Common Melee.


Social Check DCs


Dean Shelly, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has a blonde handlebar mustache and slicked back blonde hair. He has a tattooed face.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born the only child of a wealthy merchant. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has been saving his money to try and buy his brother's freedom.

Motivation: Marry his brother to traveling adventurers; and regain custody of his son

Ideals: Entrepeneur, Athletic. Flaws: Selfish. Bonds: Adventurer, Family. Occupation: Map Maker

Voice: Posh accent

Attributes [hide]

Dean Shelly, Male Human Fighter 4
Medium (5'4") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 14 (+2)10 (+0) 15 (+2)15 (+2)
Skills Nature +2, Sleight of Hand +5
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 24000 sp. 1 Minor magic item.


Social Check DCs


Godfrey Abram, Male Human [Permalink]

Personal [hide]

Description: He is dressed in a clean white cloak covering his clean studded leather. His skin is fair and his fingers are delicate and long. He wears a colorful flower in his white hair. His hazel eyes are passionate and lively.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born into a rich family. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he's looking for his big break

Ideals: Disciplined, Joker. Bonds: Attractive, Rich, Adventurer. Occupation: Dilettante

Voice: Speaks with a cold

Attributes [hide]

Godfrey Abram, Male Human Fighter 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 12 (+1)13 (+1) 14 (+2)17 (+3)
Skills Insight +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Conrad Wentworth, Male Human [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. He wears a colorful flower in his chestnut hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is very quiet and rarely speaks above a whisper. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: His parents moved while he was still in utero so he is the first generation to be born here. His psionic abilities were realized during a raid on his village. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He wants to meet his childhood hero.

Ideals: Gifted. Flaws: Insane, Shy. Bonds: Attractive, Immigrant. Occupation: Carpenter

Voice: Shortens vowels

Attributes [hide]

Conrad Wentworth, Male Human Fighter 4
Medium (6'2") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 12 (+1)11 (+0) 12 (+1)15 (+2)
Skills History +2, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 500 gp.


Social Check DCs

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