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Advanced [show]


Gomory Rowley, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is dressed in earthy colors with a brown and black handkerchief worn on his left side. His blonde hair is greasy and uncared for. He wears an eyepatch.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. His job bores him to no end. He has decided to make it more interesting.

History: Gifted from a young age, Gomory studied abroad. He made a point of taking high paying jobs and getting most of it up front. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Athletic, Philantrophist, Gifted. Flaws: Ugly. Bonds: Adventurer, Criminal record. Occupation: Sage

Voice: Scratchy, weak

Attributes [hide]

Gomory Rowley, Male Human Fighter 4
Medium (6'2") Human, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 17 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 7 (-2)14 (+2) 6 (-2)14 (+2)
Skills Arcana +4, Survival +0
Senses Passive Perception 8
Languages Common, Terran, Abyssal
Attacks Melee +1 / 1d10-1, Ranged +6 / 1d10+4, Grapple +4

Possessions: 500 gp.


Social Check DCs


Gomory Shirley, Male Human [Permalink]

Personal [hide]

Description: 5'0" and muscular, this northern man wears a worn and beaten armor. He wears a Stetson hat to cover his moderate length chestnut hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He can speak with the recently deceased. He is a big fan of imagination and believes people should spend more time reading and writing.

History: When he was but 6 years old his parents immigrated from the north. Cursed with unlife at a very young age, Gomory has worked very hard to control his curse. He moves from town to town, unable to find a place to settle.

Motivation: A need for knowledge about a nearby landmark; and to share knowledge with the world

Ideals: Athletic, Gifted, Logical. Flaws: Disease. Bonds: Immigrant. Occupation: Mayor

Voice: Shortens vowels

Attributes [hide]

Gomory Shirley, Male Human Fighter 3
Medium (5'0") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 17 (+3)7 (-2) 16 (+3)13 (+1)
Skills History +0, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. Rhodochrosite (12 gp). Pink pearl (130 gp). Chrysoberyl (130 gp).


Social Check DCs


Anselm Wesley, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is dressed in a clean blue cloak covering his clean studded leather. He wears his chestnut hair down. He has a tattooed face.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He struck it rich when he found rare goods in large quantities. He has never given up on his writing dream.

Motivation: He has a crush on the local Merchant; and he's attracted to the pc

Ideals: Optimist, Artistic. Flaws: Disease. Bonds: Rich, Has a crush. Occupation: Courier

Voice: Soft and mumbly

Attributes [hide]

Anselm Wesley, Male Human Fighter 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 12 (+1)15 (+2) 10 (+0)16 (+3)
Skills Intimidation +5, Performance +5
Senses Passive Perception 10
Languages Common, Dwarven, Aquan
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 100 gp.


Social Check DCs


Anselm Woods, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 6'4" and wears a blue coat over a black low-cut shirt, and a Stetson hat upon his head. He has a very tight haircut. He wears crescent spectacles with a black brim.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He got into the Ploughman business at a young age. From there he went from mercenary job to mercenary job. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Money/treasure; and meet up once more with his childhood friend

Ideals: Philantrophist. Flaws: Fearful. Bonds: Job, Adventurer, Rich. Occupation: Ploughman

Voice: Speaks through clenched teeth

Attributes [hide]

Anselm Woods, Male Human Fighter 3
Medium (6'4") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 16 (+3)15 (+2) 13 (+1)15 (+2)
Skills Medicine +3, Performance +4
Senses Passive Perception 11
Languages Common, Draconic, Terran
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Adelard Payton, Male Human [Permalink]

Personal [hide]

Description: He wears professional attire. His skin is fair and his fingers are delicate and long. He wears his black hair up. His blue eyes peer out from beneath his top brown hat.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Adelard was born in the south. At a young age he loved to build and create. In his 16th year, his parents were killed by a illithids raid, leaving Adelard alone in the world. After a stint in an orphanage, he was adopted. He now spends his time doing works of charity.

Motivation: Many illithids want him driven away; and several ex partners dislike his way of doing things and want revenge

Ideals: Justice, Philantrophist, Persistence. Bonds: Attractive, Enemies. Occupation: Fisher

Voice: Excited and jittery

Attributes [hide]

Adelard Payton, Male Human Fighter 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 16 (+3)8 (-1) 13 (+1)7 (-2)
Skills Persuasion +0, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs

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