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Advanced [show]


Peter Walcott, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has dyed his greying silver hair a little too much giving a sharp silver color. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He comes from a rich western family. His childhood dream was to be a Courier, but he was a colossal failure. He became a Mayor soon after.

Motivation: Balancing his hectic life and new Mayor responsibilities is difficult; and he is compelled to act according to his religious beliefs

Flaws: Ugly, Racist, Antagonistic. Bonds: Rich, Job, Religious. Occupation: Mayor

Voice: Old Prospector

Attributes [hide]

Peter Walcott, Male Human Fighter 4
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 7 (-2)12 (+1) 14 (+2)10 (+0)
Skills Deception +2, Perception +4
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 42000 sp. 1 Minor magic item.


Social Check DCs


Drogo Rutland, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'1" and is wearing the road beaten gear of a warrior. He has done his best to style his white hair to look like a famous performer. He wears large thick round spectacles.

Personality: This man loves dancing and to teach people dancing more than just about anything. Energy wise he seems alert and responsive.

History: Drogo was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Drogo fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He would like to get married and retire; and his religion dominates his actions

Ideals: Fighting, Artistic, Professionalism. Bonds: Poor, Religious, Has a crush. Occupation: Layabout

Voice: Relaxed voice

Attributes [hide]

Drogo Rutland, Male Human Fighter 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 12 (+1)12 (+1) 9 (-1)14 (+2)
Skills Animal Handling +1, Religion +3
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0

Possessions: 400 gp.


Social Check DCs


Chad Stafford, Male Human [Permalink]

Personal [hide]

Description: This man wears an old set of leather armor, nicked and torn by the ravages of time and battle, and sports empty pouches on his belt. He has auburn hair. His fierce blue eyes like to dwell on things.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Wishes to resurrect an old love.

Ideals: Joker. Flaws: Ugly, Antagonistic. Bonds: In love. Occupation: Carter

Voice: Low and grunting

Attributes [hide]

Chad Stafford, Male Human Fighter 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 16 (+3)11 (+0) 11 (+0)16 (+3)
Skills Animal Handling +2, Arcana +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 47000 sp.


Social Check DCs


Wymar Marleigh, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears a white shirt with thin green vertical stripes and brown pants. He has done his best to style his blonde hair to look like a famous performer. His eyes are hazel.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. At some point he was captured by illithids and was tortured. After several years of this he finally managed to escape. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: He is currently in port desperately looking for someone to get him out; and a deep hatred of illithids

Flaws: Antagonistic. Bonds: Immigrant, Slave, Enemies. Occupation: Marshal

Voice: Low range voice

Attributes [hide]

Wymar Marleigh, Male Human Fighter 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 7 (-2)12 (+1) 13 (+1)16 (+3)
Skills Insight +3, Medicine +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2500 sp.


Social Check DCs


Anthony Gracey, Male Human [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His auburn hair is braided into rings. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: Anthony is depressed about a lot of things. He tends to be a nihilist. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: The child of a Bather, who enjoyed hunting, Anthony was taken on many hunting expeditions. When money was particularly tight he was walking through alleys when he overheard a Map Maker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now owns his own business.

Motivation: Balancing his hectic life and new Map Maker responsibilities is difficult; and he is unsatisfied with his job

Flaws: Depressed. Bonds: Attractive, Job, Nature, Poor. Occupation: Map Maker

Voice: Pronounces difficult words wrong

Attributes [hide]

Anthony Gracey, Male Human Fighter 3
Medium (5'6") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 9 (-1)14 (+2) 15 (+2)13 (+1)
Skills Deception +3, Stealth +1
Senses Passive Perception 12
Languages Common, Goblin, Celestial
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1

Possessions: 100 gp. Embroidered silk and velvet mantle with numerous moonstones (500 gp). A life-sized copper and silver statuette of a cockatrice. (40 gp). Sapphire pendant on gold chain (500 gp).


Social Check DCs

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