Roland Reid, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears a tattered pair of loose violet pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His silver hair is greasy and uncared for. His face is scarred and worn.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is frequently practicing swordplay.
History: Roland was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His father was a soldier and died while he was still young. Roland was left his father's suit of armor and trained in its use and care. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He wants nothing more than to rejoin the army.
Flaws: Ugly, Greedy. Bonds: Poor, Military. Occupation: Bookbinder
Voice: Pronounces O like U
Attributes [hide]
Medium (5'1") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 10 (+0) | 10 (+0) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp.
Justin Shelby, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 6'3". He wears tight fitting clothing which further accentuates his frame. His golden hair is kept up in a ponytail inside a feathered hat. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: He got into the Beggar business at a young age. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has achieved small success as a Beggar.
Motivation: He has decided he is irredeemable; and regain custody of his son
Ideals: Passionate, Fighting. Bonds: Attractive, Job, Family, Criminal record. Occupation: Beggar
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'3") Human, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 22 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 11 (+0) | 14 (+2) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Auran, Celestial
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
Possessions: 28000 sp.
Norman Kelsey, Male Human [Permalink]
Personal [hide]
Description: He wears rags and sports a simple walking cane. He carries with him a set of scythes on his belt, each one with a ruby on the hilt. He has wavy golden hair. This hazel eyed southerner is not easily forgotten.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When money was particularly tight he was walking through alleys when he overheard a Mayor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Being a Mayor kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: To be a Courier again; and he'd like to take his coworkers down a peg
Ideals: Fighting. Bonds: Poor, Attractive, Military, Criminal record, Job. Occupation: Mayor
Voice: Indian accent
Attributes [hide]
Medium (5'4") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 11 (+0) | 14 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Infernal
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 100 gp. 1 Masterwork Musical instrument.
Simon Jacobs, Male Human [Permalink]
Personal [hide]
Description: He wears a faded coat and loose pants complete with small hat. He is physically well-built. He has red hair. His gray eyes lackadaisically let the world flow into them.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. The war was a terrible time for him, and Simon does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. Days after completing his studies, news broke out that his hometown was attacked by illithids. Simon was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.
Motivation: He is compelled to act according to his religious beliefs.
Flaws: Insomniac, Depressed. Bonds: Military, Religious, Enemies. Occupation: Sculptor
Voice: Timid voice
Attributes [hide]
Medium (5'4") Human, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 20 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 17 (+3) | 11 (+0) | 8 (-1) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +5 / 1d10+3, Grapple +4
Possessions: 300 gp. 1 Minor magic item.
Clerebold Bradshaw, Male Human [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His deerstalker hat is riddled with cuts and holes. His eyes are green and catlike.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Clerebold was raised in a hard working conservative environment. A gypsy cursed him at a young age, leading to his ugly appearance. He has drifted from career to career and currently works as a Courier.
Motivation: Wants to work out more often.
Ideals: Fighting, Athletic, Optimist. Flaws: Ugly. Bonds: Job. Occupation: Courier
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'1") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 10 (+0) | 11 (+0) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
Possessions: Tiger eye turquoise (12 gp). Obsidian (12 gp). Iolite (20 gp).
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