Nicholas Blankley, Male Human [Permalink]
Personal [hide]
Description: With black face paint in a stripe pattern across his face, he wears loose pants and a collared shirt complete with sweater beneath his coat. His white hair is thinning but still full. His eyes are likewise brown.
Personality: He will rave to anyone who will listen. He is harsh and unforgiving.
History: He was raised in a plains tribe. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has been saving his money to try and buy his sister's freedom.
Motivation: He is unsatisfied with his job; and sabotage a competitor
Flaws: Insane, Antagonistic. Bonds: Nature, Family, Job. Occupation: Fisher
Voice: Draws out vowels
Attributes [hide]
Medium (5'4") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 40 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 15 (+2) | 6 (-2) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 40000 sp. 1 Minor magic item.
Bertram Sherwood, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He likes to wear white tank tops with black pants. With a patchy golden beard and wild golden hair. His fierce amber eyes like to dwell on things.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. A true patriot, Bertram would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He served in the navy to pay for his family's outstanding loans. One day when Bertram was young, his mother was sewing while trying to overcome the flu, when suddenly his mother dropped to the ground dead. His mother had died from a severe disease that was unknown to the village doctor. Bertram was heart-stricken from the event, and his father started working long hours to provde for them. After a long history of fighting, Bertram and his spouse have recently divorced.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Philantrophist. Flaws: Antagonistic, PTSD. Bonds: Military, Family. Occupation: Assassin
Voice: Gruff and masculine
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 12 (+1) | 12 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
Possessions: 2900 sp.
Kody Wedgwood, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears a fancy black suit. His white hair is cut short. He has gray eyes.
Personality: Kody is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He was born blind and as such lacked many opportunities for work. When Kody reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He wants nothing more than to rejoin the army; and wants to work out more often
Ideals: Athletic, Extrovert. Flaws: Impulsive, Disease. Bonds: Attractive, Military. Occupation: Animal Trainer
Voice: French accent
Attributes [hide]
Medium (5'5") Human, Lawful Neutral (CR 3)
Armor Class 8
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 7 (-2) | 12 (+1) | 9 (-1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +3
Possessions: 300 gp.
Frederick Marley, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He is an epitome of beauty. His red hair is greying along the sides and has receded to reveal a widow's peak. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He hates Humans with a passion. As such he is filled with self loathing. The war was a terrible time for him, and Frederick does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He was born to loving parents in a slum to the east. His parents enrolled him in a Fighter school at a young age so that he could practice his druidic talents. His addictions have taken their toll on his wallet, and he has found himself with a great deal of debt owed.
Motivation: He loathes his own lifestyle; and he wants nothing more than to rejoin the army
Ideals: Gifted. Flaws: Racist, Depressed. Bonds: Attractive, Military, Poor. Occupation: Sailor
Voice: Low and grunting
Attributes [hide]
Medium (6'5") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 34 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 15 (+2) | 7 (-2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 2500 sp.
Lance Paxton, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He is typically in his Roofer uniform. His blonde hair is still thick. He wears large thick round spectacles.
Personality: He is happy with his job as a Roofer. He turns his eye from what people do, preferring to live and let live. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.
History: Born to a poor family in the city he treasured whatever gifts he got. While studying, he fell in love. They married and had a son. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He'd like to take his coworkers down a peg; and find a way to reverse the transformation of his sister
Flaws: Disease. Bonds: Job, Poor, Family, In love. Occupation: Roofer
Voice: Dutch accent
Attributes [hide]
Medium (5'5") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 13 (+1) | 13 (+1) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 500 gp. 1 Half-Plate. 1 Half-Plate.
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