Wymar Ogden, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears a black armored body suit, with a simple tan line shooting up and back down. His silver hair is braided into rings. His half smiles and amber eyes are beguiling and draw you in.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He plays an instrument quite well.
History: He was born to loving parents in a slum to the south. When money was particularly tight he was walking through alleys when he overheard a Mercenary hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has never given up on his painting dream.
Motivation: To clean up the streets.
Ideals: Passionate, Artistic. Bonds: Attractive, Poor. Occupation: Mercenary
Voice: Whispers
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 13 (+1) | 12 (+1) | 10 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
Possessions: 300 gp.
Solomon Wellington, Male Human [Permalink]
Personal [hide]
Description: This northern man tends to wear a large green jacket. His clothes are grease stained in places. He has a long chestnut beard with little hanging trinkets. He wears round tiny glasses practically rammed into his face.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: When he was but 7 years old his parents immigrated from the north. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He struck the Brewer job and began his own company from there.
Motivation: Wishes to resurrect an old love; and balancing his hectic life and new brewer responsibilities is difficult
Ideals: Disciplined. Flaws: Antagonistic. Bonds: Poor, Immigrant, In love, Job. Occupation: Brewer
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 16 (+3) | 14 (+2) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Halfling, Terran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 1900 sp. 1 Alchemist’s fire. 3 Holy water. 1 Alchemist’s fire.
Rolf Ansley, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many red ritualistic tattoos. He is generally well dressed albeit a few years behind the times. He has auburn hair. His violet eyes are passionate and lively.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Server arts, while his father instructed him in etiquette, music and courtly manner. He helped his mother out around the business and became quite the natural. He now mingles about in high society.
Motivation: Balancing his hectic life and new Server responsibilities is difficult; and he is greedy
Ideals: Impeccable. Flaws: Impulsive. Bonds: Attractive, Rich, Job. Occupation: Server
Voice: Smoker's lung
Attributes [hide]
Medium (5'6") Human, Neutral Evil (CR 3)
Armor Class 14
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 10 (+0) | 16 (+3) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Gnoll, Druidic, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4
Possessions: 2700 sp.
Ernest Benson, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he tends to wear a green poncho over his likewise colored trousers and shirt. His long golden hair reaches down to his waist. He wears an eyepatch.
Personality: Aggressive, abrasive, and angry, Ernest embodies much of what other species detest in the Humans. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Ernest was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He feels threatened by others.
Ideals: Fighting. Flaws: Ugly, Antagonistic, Fearful. Bonds: Poor. Occupation: Cartwright
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'0") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 13 (+1) | 16 (+3) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Ignan, Elven, Druidic
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 100 gp.
Richard Ainsley, Male Human [Permalink]
Personal [hide]
Description: The dark-skinned man stands 6'5" and wears a brown collared shirt and grey pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt. His chestnut hair is cut short. He is baby faced.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He was born several months after his father was called into army service. His childhood dream was to be a Spice Merchant, but he was a colossal failure. He moves from town to town, unable to find a place to settle.
Motivation: A strong sense of loyalty to Human people; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable. Flaws: Racist. Bonds: Military, Job, Immigrant. Occupation: Junk Dealer
Voice: Raspy
Attributes [hide]
Medium (6'5") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 10 (+0) | 13 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 2200 sp.
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