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Advanced [show]


Theobald Crawford, Male Human [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His whole body is exceptionally muscular. His hair is silver and curly. He has several tiny ruby earrings on each ear.

Personality: He is fixated on the number 70. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. A few years later when the south was not economically sound they moved to his current location. He has since lost track of the people in his past.

Motivation: He has money and likes to spend it; and an old rival family wants him found

Flaws: Insane, Antagonistic. Bonds: Rich, Immigrant, Family. Occupation: Blacksmith

Voice: Speaks fast with a slight lisp

Attributes [hide]

Theobald Crawford, Male Human Fighter 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 8 (-1)9 (-1) 15 (+2)17 (+3)
Skills Insight +4, Performance +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp. Large well-done wool tapestry (300 gp). 1 Chain shirt. 1 Darkwood Shield.


Social Check DCs


Geoffrey Marlee, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'9" has a big stupid grin on his face most of the time. He wears brown trousers with tan and violet striped suspenders. He wears various colorful collared shirts. His blonde hair is long and unkept. His amber eyes dart from person to person to random spaces in the air.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He got into the Bricklayer business at a young age. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He has achieved small success as a Bricklayer.

Motivation: To be a Fisher again; and he is unsatisfied with his job

Ideals: Gifted. Flaws: Ugly, Emotional. Bonds: Job, Debt. Occupation: Bricklayer

Voice: Soothing and warm

Attributes [hide]

Geoffrey Marlee, Male Human Fighter 3
Medium (5'9") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)16 (+3) 10 (+0)12 (+1)
Skills Acrobatics +4
Senses Passive Perception 10
Languages Common, Gnome, Infernal, Auran
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +4

Possessions: 3200 sp.


Social Check DCs


Frederick Washington, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a yellow shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them. His brown hair is long and unkept. His fierce blue eyes like to dwell on things.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born into a rich family. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has drifted from career to career and currently works as a Mayor.

Motivation: Expand his business; and sabotage a competitor

Ideals: Philantrophist. Flaws: Ugly, Fearful. Bonds: Job, Rich. Occupation: Mayor

Voice: Uses sign language

Attributes [hide]

Frederick Washington, Male Human Fighter 4
Medium (5'7") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 13 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 6 (-2)9 (-1) 10 (+0)14 (+2)
Skills Animal Handling +2, Performance +4
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 300 gp. 1 Half-Plate. 1 Darkwood Shield. 1 Breastplate.


Social Check DCs


Conrad Colton, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'6" and wears very tight pants and wife beaters, though occasionally he sports a blue coat. His golden hair is still thick. His thin eyebrows rest above his beady amber eyes.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: His parents moved while he was still in utero so he is the first generation to be born here. Conrad was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Conrad decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He moves from town to town, unable to find a place to settle.

Motivation: Regain custody of his son; and he has decided he is irredeemable

Ideals: Joker. Flaws: Ugly. Bonds: Family, Immigrant, Criminal record. Occupation: Marshal

Voice: Farmer accent

Attributes [hide]

Conrad Colton, Male Human Fighter 4
Medium (5'6") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 9 (-1)11 (+0) 15 (+2)16 (+3)
Skills Perception +4, Stealth +4
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Anselm Emsworth, Male Human [Permalink]

Personal [hide]

Description: Standing 6'5", this man usually wears his brown robe and has his mace always slung over his shoulder. His long white hair reaches down to his waist. He is baby faced.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He has a habit of throwing himself into exceedingly dangerous situations.

History: Anselm was born the youngest of three triplets. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Cook. He has since lost track of the people in his past.

Motivation: Nothing but the best is good enough for him; and regain custody of his daughter

Ideals: Impeccable. Flaws: Shy, Impulsive. Bonds: Family, Job. Occupation: Cook

Voice: Ums and uhs a lot

Attributes [hide]

Anselm Emsworth, Male Human Fighter 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)9 (-1) 10 (+0)12 (+1)
Skills Acrobatics +4, Athletics +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3

Possessions: 200 gp. 1 Good lock.


Social Check DCs

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