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NPC Generator

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Advanced [show]


Peter Berkeley, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He very much looks the part of a Apothecary. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. He wears large thick round spectacles.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is able to make almost anything out of random pieces of junk.

History: He was born into a rich family. He has had some formal painting training, and achieved minor success. He has never given up on his painting dream.

Motivation: He is wracked by social anxiety; and he feels threatened by others

Ideals: Gifted, Artistic. Flaws: Fearful. Bonds: Job, Rich. Occupation: Apothecary

Voice: Russian accent

Attributes [hide]

Peter Berkeley, Male Human Fighter 5
Medium (5'4") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 14 (+2)13 (+1) 11 (+0)11 (+0)
Skills Animal Handling +3, Nature +4
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 10000 cp.


Social Check DCs


Balimaar Everleigh, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy brown suit. He is portly but not overly obese. His hair is chestnut, silky, and of moderate length. His brown eyes lackadaisically let the world flow into them.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He enjoys reading and quiet.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Balimaar was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Balimaar decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he has money and likes to spend it

Ideals: Philantrophist, Logical, Gifted. Bonds: Attractive, Criminal record, Rich. Occupation: Spice Merchant

Voice: Squeaky

Attributes [hide]

Balimaar Everleigh, Male Human Fighter 4
Medium (5'2") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 12 (+1)14 (+2) 14 (+2)11 (+0)
Skills Animal Handling +4, Arcana +4
Senses Passive Perception 12
Languages Common, Elven, Draconic
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1

Possessions: 600 gp. Chrysoprase (80 gp). Star rose quartz (80 gp). 1 Minor magic item.


Social Check DCs


Thomas Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He is an epitome of beauty. He has golden hair. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: Born to a pair of adventurers, Thomas grew up listening to his father's many stories. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Being a Interpreter kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He has passion for adventuring and risk; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Justice. Flaws: Emotional. Bonds: Adventurer, Attractive, Criminal record. Occupation: Interpreter

Voice: Italian accent

Attributes [hide]

Thomas Cholmondeley, Male Human Fighter 3
Medium (5'9") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)12 (+1) 14 (+2)16 (+3)
Skills Arcana +3, Investigation +3
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Godfrey Chatham, Male Human [Permalink]

Personal [hide]

Description: 6'1" and lanky with angular features, he is an attractive figure. He is dressed in earthy colors with a blue and tan handkerchief worn on his left side. He has a white handlebar mustache and slicked back white hair. He wears crescent spectacles with a black brim.

Personality: He is irascible and easily irritated. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: A powerful necromancer made him what he is. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He moves from town to town, unable to find a place to settle.

Motivation: To clean up the streets; and to protect his home

Ideals: Opinionated. Flaws: Antagonistic. Bonds: Attractive, Mentor, Immigrant, Guardian. Occupation: Scribe

Voice: Creaky witch voice

Attributes [hide]

Godfrey Chatham, Male Human Fighter 4
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 14
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 14 (+2)12 (+1) 14 (+2)11 (+0)
Skills Arcana +3, Medicine +4
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4

Possessions: 38000 sp. 1 Minor magic item.


Social Check DCs


Lance Emsworth, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is typically in his Banker uniform. His long chestnut hair reaches down to his waist. His otherwise smooth face is marked with small tiny scars.

Personality: A skeptical and narcissistic man, Lance's first love is himself. His second love is also himself. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born the only child of a wealthy merchant. Over the years he perfected his riding and shooting skills. He inherited the family business which he has now maintained for 10 years.

Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern

Ideals: Impeccable, Fighting, Entrepeneur. Bonds: Job, Nature. Occupation: Banker

Voice: High pitched, excited

Attributes [hide]

Lance Emsworth, Male Human Fighter 3
Medium (6'1") Human, Lawful Evil (CR 3)
Armor Class 14
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 17 (+3)12 (+1) 10 (+0)10 (+0)
Skills Intimidation +2, Investigation +3
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4

Possessions: 3000 sp. Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Large well-done wool tapestry (300 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs

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