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NPC Generator

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Advanced [show]


Hugh Hayden, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a fine chain shirt which he covers with black colored cloaks and clothing. He is an epitome of beauty. His silver hair is cut short. His brown eyes dart from person to person to random spaces in the air.

Personality: He is business-like. He takes instructions and follows them to the letter. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with unlife at a very young age, Hugh has worked very hard to control his curse. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He is a bit of a kleptomaniac; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Professionalism. Flaws: Disease, Insomniac. Bonds: Attractive, Criminal record. Occupation: Carter

Voice: Timid voice

Attributes [hide]

Hugh Hayden, Male Human Fighter 3
Medium (5'5") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 15 (+2)10 (+0) 12 (+1)13 (+1)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 1300 sp. 1 Breastplate.


Social Check DCs


Thomas Ridley, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a grey poncho over his likewise colored trousers and shirt. He is physically well-built. His hair, while still mostly auburn, has prominent grey streaks. His otherwise smooth face is marked with small tiny scars.

Personality: He is mildly Human supremacist, though he does not identify as such. Further he is a bit of a stoner and is frequently out of it.

History: Thomas hails from a village terrorized by orcs. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting orcs, the young Thomas began to lead the lost caravan. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear

Ideals: Entrepeneur. Flaws: Racist, Addict, Fearful. Bonds: Enemies. Occupation: Mayor

Voice: Sensual and smooth

Attributes [hide]

Thomas Ridley, Male Human Fighter 3
Medium (5'2") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 4 (-3)13 (+1) 11 (+0)12 (+1)
Skills Medicine +2, Perception +2
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Kody Tickle, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and is wearing a long, black, dusty cloak. His hair, while still mostly red, has prominent grey streaks. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born to a poor family in the city he treasured whatever gifts he got. A gypsy cursed him at a young age, leading to his ugly appearance. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Find a way to reverse the transformation of his brother; and regain custody of his daughter

Ideals: Joker, Justice. Flaws: Ugly, Fearful. Bonds: Poor, Family. Occupation: Fortune-teller

Voice: Low range voice

Attributes [hide]

Kody Tickle, Male Human Fighter 3
Medium (5'1") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 13 (+1)13 (+1) 12 (+1)14 (+2)
Skills Acrobatics +5, History +3
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1800 sp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Bertram Ainsworth, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears a violet tunic with yellow highlights, and long brown pants that bunch up around his shoes. With bright blonde hair and a scraggly beard. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Tailor arts, while his father instructed him in etiquette, music and courtly manner. The family's rival house kidnapped his sister with the intent that his sister marry their son to gain control of contested properties. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To reunite with his old friends; and doesn't want to be a tailor and was forced into it by his family

Ideals: Optimist. Flaws: Ugly. Bonds: Family, Rich, Adventurer. Occupation: Tailor

Voice: Farmer accent

Attributes [hide]

Bertram Ainsworth, Male Human Fighter 3
Medium (5'6") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)11 (+0) 13 (+1)14 (+2)
Skills Performance +4, Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 90 pp. Deep blue spinel (900 gp). Onyx (50 gp). 1 Half-Plate. 1 Chain shirt. 1 Darkwood Shield.


Social Check DCs


Chad Hackney, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He dresses well, typically a more casual-formal manner. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. He wears large thick round spectacles.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. The war was a terrible time for him, and Chad does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother was a soldier and died while he was still young. Chad was left his mother's suit of armor and trained in its use and care. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He loathes his own lifestyle.

Ideals: Athletic. Flaws: Depressed. Bonds: Attractive, Military, Religious. Occupation: Map Maker

Voice: Australian accent

Attributes [hide]

Chad Hackney, Male Human Fighter 3
Medium (5'4") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 8 (-1)11 (+0) 15 (+2)12 (+1)
Skills Acrobatics +1, Animal Handling +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +4

Possessions: 200 gp. 1 Silk rope. 1 Healer’s kit.


Social Check DCs

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