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Advanced [show]


Percival Hale, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears rags and sports a simple walking cane. He sports a flattop hair cut. His eyes, though not visible through his cowl, are brown.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He takes great joy in being the best Assassin in town.

History: Born to a Junk Dealer, his mother struggled to pay the bills. His first spouse was a Junk Dealer, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has achieved small success as a Assassin.

Motivation: Balancing his hectic life and new Assassin responsibilities is difficult.

Ideals: Disciplined. Bonds: Poor, Job, Family. Occupation: Assassin

Voice: Old thin voice

Attributes [hide]

Percival Hale, Male Human Fighter 4
Medium (5'0") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)13 (+1) 13 (+1)10 (+0)
Skills Acrobatics +4, Intimidation +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 29000 cp. Solid gold idol (1200 gp). Silver chalice with lapis lazuli gems (160 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (10 gp).


Social Check DCs


Raymond Barlow, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a simple blue robe with white stripes complete with hood. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. He has gleaming, smiling green eyes.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He is the product a well kept family trust fund and as such has never really known need. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He now spends his time doing works of charity.

Motivation: He's repulsed by the PC; and he is greedy

Ideals: Philantrophist, Gifted. Flaws: Antagonistic, Forgetful. Bonds: Rich. Occupation: Bricklayer

Voice: Speaks with lips pursed

Attributes [hide]

Raymond Barlow, Male Human Fighter 3
Medium (5'4") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 12 (+1)16 (+3) 8 (-1)13 (+1)
Skills Performance +3, Survival +1
Senses Passive Perception 9
Languages Common, Celestial, Gnoll, Druidic
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2200 sp. Brass mug with jade inlays (600 gp). Large well-done wool tapestry (600 gp).


Social Check DCs


Gerald Sharps, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a violet collared shirt and tan pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. His hair is long and red with streaks of chestnut, and is pulled back with small violet clips. His beard is chestnut, braided, and well cared for. He has gleaming, smiling hazel eyes.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. Energy wise he seems alert and responsive.

History: He got into the Bounty Hunter business at a young age. He was an apprentice working in his mother's forge. He has set out to sabotage the competition.

Motivation: Balancing his hectic life and new Bounty Hunter responsibilities is difficult; and doesn't want to be a bounty hunter and was forced into it by his family

Ideals: Professionalism. Flaws: Cynical. Bonds: Job, Family. Occupation: Bounty Hunter

Voice: Old Prospector

Attributes [hide]

Gerald Sharps, Male Human Fighter 4
Medium (5'4") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 13 (+1)8 (-1) 12 (+1)14 (+2)
Skills Medicine +3, Performance +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 600 gp. Eyepatch with mock eye of sapphire and moonstone (1200 gp). Silver comb with moonstones (700 gp). 1 Minor magic item.


Social Check DCs


Theobald Chester, Male Human [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His chestnut hair is cut short. His eyes are hazel.

Personality: He has always had a great fascination with Human culture. He is obsessed with his god.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. As a young adult he joined a group advocating for an improvement in Human conditions. Due to his spouse's obsession with being a Sage they were divorced and he won custody of their son. He worked as a Locksmith, and he later adopted a second son.

Motivation: He's looking for his big break; and to unite with his brother

Ideals: Artistic. Flaws: Racist. Bonds: Religious, Family, Adventurer. Occupation: Locksmith

Voice: Gruff and masculine

Attributes [hide]

Theobald Chester, Male Human Fighter 4
Medium (5'7") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)13 (+1) 10 (+0)14 (+2)
Skills Persuasion +4, Survival +2
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 60 pp.


Social Check DCs


Roger Paxton, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a fancy pastel suit. He has done his best to style his chestnut hair to look like a famous performer. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: Sold as a small child to a brothel owner, Roger was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He moved from fad to fad and when he turned 15 he discovered writing. Being a Assassin kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He has decided he is irredeemable; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Artistic. Flaws: Antagonistic, Insane. Bonds: Attractive, Criminal record, Mentor. Occupation: Assassin

Voice: Loud with bravado

Attributes [hide]

Roger Paxton, Male Human Fighter 3
Medium (6'2") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 17 (+3)10 (+0) 12 (+1)10 (+0)
Skills Acrobatics +2, Athletics +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +4

Possessions: 200 gp.


Social Check DCs

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