Gerald Conway, Male Human [Permalink]
Personal [hide]
Description: This fat northern man has a bulbous nose and wears blue robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a sickle, but if one is not available he will default to his sai. His skin is also unnaturally pale. His hair is greying and his face has many wrinkles. His eyes are green.
Personality: He is calm most of the time but flees social interaction. Gerald enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Gerald was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is wracked by social anxiety; and a need for knowledge about a nearby landmark
Flaws: Ugly, Shy, Hedonist. Bonds: Poor. Occupation: Barber
Voice: Booming voice
Attributes [hide]
Medium (5'1") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 15 (+2) | 15 (+2) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Celestial, Draconic
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp. Tiger eye turquoise (16 gp).
John Riley, Male Human [Permalink]
Personal [hide]
Description: 6'1" and lanky with angular features, he is an attractive figure. He likes to wear ponchos typically of a light brown in addition to tight pants. He sports a long chestnut beard, and similarly colored long hair. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Born in a small village he learned the ways of the warrior from his mother. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Spy. He then took over the family business and is one of the better Spy for hire.
Motivation: Balancing his hectic life and new Spy responsibilities is difficult.
Ideals: Entrepeneur, Fighting. Flaws: Addict, Selfish. Bonds: Attractive, Job. Occupation: Spy
Voice: Dutch accent
Attributes [hide]
Medium (6'1") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 36 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 15 (+2) | 15 (+2) | 6 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Orc, Auran
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 1 Darkwood Shield. 1 Breastplate. 1 Chain shirt.
Miles Snowdon, Male Human [Permalink]
Personal [hide]
Description: This northern man wears rags and sports a simple walking cane. His clothes are grease stained in places. He wears his silver hair down. His fair skin shows little sign of his aristocratic breeding.
Personality: He is irascible and easily irritated. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Born to a poor family in the city he treasured whatever gifts he got. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He left for the north, certain he would find work there.
Motivation: Several ex partners dislike his way of doing things and want revenge.
Flaws: Antagonistic, Fearful. Bonds: Poor, Immigrant, Attractive, Enemies. Occupation: Barber
Voice: Scandinavian accent
Attributes [hide]
Medium (5'10") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 29 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 15 (+2) | 10 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
Possessions: Amethyst (60 gp). Silver pearl (60 gp). Banded agate (7 gp). Red spinel (60 gp). 1 Minor magic item.
Gunter Cason, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man wears a brown cloak and cross-gartered blue stockings and is in decent physical shape. His white hair is drawn into a tight pony tail with a rose scrunchie. His eyes are likewise brown.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: When he was but 5 years old his parents immigrated from the east. A few years later when the south was not economically sound they moved to his current location. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: His relatives are trying to arrange a marriage; and a rival would like him out of the picture
Flaws: Secretive. Bonds: Slave, Immigrant, Criminal record, Family. Occupation: Mayor
Voice: Low range voice
Attributes [hide]
Medium (5'7") Human, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 24 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 18 (+4) | 9 (-1) | 14 (+2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Gnome, Sylvan
Attacks Melee +5 / 1d10+3, Ranged +6 / 1d10+4, Grapple +4
Possessions: 300 gp. Chalcedony (80 gp). White pearl (70 gp). Carnelian (80 gp).
Trym Marston, Male Human [Permalink]
Personal [hide]
Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He wears his chestnut hair up. His ears are large.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. A gifted student he started as a Scribe, but he got bored and became a Slave Trader. He used his abilities to travel the world and help people.
Motivation: To be a Scribe again; and he is unsatisfied with his job
Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Job. Occupation: Slave Trader
Voice: Pirate accent
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 12 (+1) | 13 (+1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 14000 cp. Moonstone (60 gp). Chrysoberyl (120 gp).
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