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Advanced [show]


Anthony Kensley, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears loose pants and a collared shirt complete with sweater beneath his coat. His hair is short and auburn. He wears large thick round spectacles.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He is greedy; and he uses money and sex appeal to get what he needs

Ideals: Entrepeneur. Flaws: Mundane, Antagonistic. Bonds: Attractive, Rich. Occupation: Architect

Voice: Soft and mumbly

Attributes [hide]

Anthony Kensley, Male Human Fighter 4
Medium (6'0") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 10 (+0)13 (+1) 9 (-1)13 (+1)
Skills Performance +3, Persuasion +3
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 24000 cp. Tourmaline (160 gp). Black pearl (500 gp). Peridot (80 gp). Black pearl (500 gp).


Social Check DCs


Bertram Barclay, Male Human [Permalink]

Personal [hide]

Description: He wears blue leather gloves, a blue jacket, and tight pants. He has a moderate pudge and is not very fit. His red hair, when down, is lengthy. He has a tattooed face.

Personality: He dislikes all the random violence that takes place in the east. He is skeptical of what others tell him and is slow to trust.

History: He was born in the east. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. Recently he has begun working with bootleggers and crooks.

Motivation: To share knowledge with the world; and seeks redemption

Ideals: Pacifist, Logical. Flaws: Shy. Bonds: Immigrant, Criminal record. Occupation: Merchant

Voice: Eastern European accent

Attributes [hide]

Bertram Barclay, Male Human Fighter 3
Medium (5'6") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)11 (+0) 9 (-1)16 (+3)
Skills Insight +1, Persuasion +5
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 1400 sp.


Social Check DCs


Trym Lindsey, Male Human [Permalink]

Personal [hide]

Description: He wears tattered old clothes, and carries lances. He keeps his blonde hair in a pixie cut. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: He is calm most of the time but flees social interaction. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Trym was born in the north. At a young age he loved to build and create. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has since lost track of the people in his past.

Motivation: Wants to raise his children well; and find a way to reverse the transformation of his sister

Ideals: Fighting, Persistence. Flaws: Ugly, Shy. Bonds: Family. Occupation: Bounty Hunter

Voice: Creaky witch voice

Attributes [hide]

Trym Lindsey, Male Human Fighter 3
Medium (5'0") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)13 (+1) 16 (+3)15 (+2)
Skills Athletics +2, Performance +4
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +4

Possessions: 300 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Theodoric Barlow, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a blue shirt, with a yellow mid length shorts with yellow tights and flats, usually wearing a coat over them. He has done his best to style his red hair to look like a famous performer. His eyes are likewise green.

Personality: This man loves painting and to teach people painting more than just about anything. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: To clean up the streets; and to reunite with his old friends

Ideals: Artistic. Bonds: Enemies, Adventurer, Criminal record, Guardian. Occupation: Roofer

Voice: Uses lots of figures of speech

Attributes [hide]

Theodoric Barlow, Male Human Fighter 3
Medium (5'10") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 9 (-1)9 (-1) 11 (+0)17 (+3)
Skills Arcana +1, Athletics +0
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. 1 Darkwood Buckler. 1 Half-Plate. 1 Masterwork studded leather.


Social Check DCs


Roger Compton, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has no hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born to a Painter, his mother struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Body Guard hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear

Flaws: Ugly, Insomniac, Fearful. Bonds: Poor. Occupation: Body Guard

Voice: Whispers

Attributes [hide]

Roger Compton, Male Human Fighter 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)7 (-2) 11 (+0)18 (+4)
Skills Insight +2, Religion +0
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp. Blue quartz (8 gp).


Social Check DCs

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