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NPC Generator

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Advanced [show]


Roger Ainsworth, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has a very tight haircut. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Cocky and sure of himself, he believes he is the best Fisher born in the past three hundred years. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He was an apprentice working in his father's forge. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He uses money and sex appeal to get what he needs; and sabotage a competitor

Flaws: Disease, Insomniac. Bonds: Rich, Attractive, Job. Occupation: Fisher

Voice: Soothing and warm

Attributes [hide]

Roger Ainsworth, Male Human Fighter 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)6 (-2) 8 (-1)13 (+1) 6 (-2)16 (+3)
Skills History +3, Sleight of Hand +0
Senses Passive Perception 8
Languages Common, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3

Possessions: 2700 sp. 1 Masterwork Light steel shield. 1 Darkwood Buckler.


Social Check DCs


Bernard Acton, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is wearing a long, white cloak. His chestnut hair, when down, is lengthy. His green eyes are passionate and lively.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He feels the way he acts is they only way to get by in the world; and meet up once more with his childhood friend

Ideals: Philantrophist, Artistic, Impeccable. Bonds: Attractive, Adventurer. Occupation: Marshal

Voice: Speaks with a cold

Attributes [hide]

Bernard Acton, Male Human Fighter 3
Medium (5'6") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)6 (-2) 11 (+0)10 (+0)
Skills History +0, Stealth +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 600 sp. 1 Small steel mirror. 1 Average lock. 1 Silver holy symbol.


Social Check DCs


Bertram Cornish, Male Human [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'6" when asserting himself. His hair is always cut to a buzz. His amber unseeing eyes seem to look past you.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born the only child of a wealthy merchant. His first spouse was a Bookbinder, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: His relatives are trying to arrange a marriage; and regain custody of his son

Ideals: Philantrophist, Joker, Entrepeneur. Flaws: Disease. Bonds: Family. Occupation: Bather

Voice: Sleepy voice

Attributes [hide]

Bertram Cornish, Male Human Fighter 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)11 (+0) 7 (-2)7 (-2)
Skills Athletics +4, Persuasion +0
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Miles Wesley, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He prefers to wear grey clothing when he does not wear armor. His auburn hair is cut jaggedly and amateurishly. His eyes, though not visible through his cowl, are amber.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Miles was born with his mother's beautiful face. Over the years he perfected his riding and shooting skills. He left for the west, certain he would find work there.

Motivation: Wants to open a new tavern; and further expansion of business

Ideals: Gifted. Bonds: Attractive, Nature, Immigrant, Job. Occupation: Farmer

Voice: Aggressive tone

Attributes [hide]

Miles Wesley, Male Human Fighter 3
Medium (5'7") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 11 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 9 (-1)12 (+1) 14 (+2)16 (+3)
Skills Arcana +3, Performance +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: Jet (100 gp).


Social Check DCs


Miles Shelby, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears a yellow cloak and cross-gartered blue stockings. He wears a colorful flower in his chestnut hair. His fierce brown eyes like to dwell on things.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now mingles about in high society.

Motivation: He uses money and sex appeal to get what he needs.

Ideals: Joker, Gifted. Bonds: Attractive, Rich. Occupation: Gardener

Voice: Puts emphasis on the wrong words

Attributes [hide]

Miles Shelby, Male Human Fighter 3
Medium (6'0") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 12 (+1)13 (+1) 12 (+1)13 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 300 gp. Coral (100 gp). Fire opal (600 gp).


Social Check DCs

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