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Advanced [show]


Guy Walpole, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'6" and wears yellow robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a axe, but if one is not available he will default to his spear. His right leg appears badly burned and disfigured. He wears a deerstalker hat to cover his moderate length chestnut hair. His thin eyebrows rest above his beady green eyes.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is lazy and tries to find solutions quickly.

History: He was born a particularly ugly child, much to the horror of his parents. In his 16th year, his parents were killed by a brigands raid, leaving Guy alone in the world. After a stint in an orphanage, he was adopted. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wishes to resurrect an old love.

Ideals: Passionate. Flaws: Ugly, Lazy. Occupation: Mercenary

Voice: Irish accent

Attributes [hide]

Guy Walpole, Male Human Fighter 4
Medium (5'6") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)14 (+2) 12 (+1)13 (+1)
Skills Intimidation +3, Nature +4
Senses Passive Perception 11
Languages Common, Undercommon, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 15000 sp.


Social Check DCs


Justin Shelly, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 6'2" and wears a simple burlap shirt and baggy pants. He conceals his spear with his veritable burlap sack of a shirt. He has a very tight haircut. His fair skin shows little sign of his aristocratic breeding.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: From birth he was tutored by a cruel and relentless mentor. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He used his abilities to travel the world and help people.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Ideals: Passionate, Philantrophist. Bonds: Attractive, Mentor, Religious. Occupation: Blacksmith

Voice: Squeaky

Attributes [hide]

Justin Shelly, Male Human Fighter 3
Medium (6'2") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)11 (+0) 13 (+1)10 (+0)
Skills Medicine +3, Persuasion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Clerebold Ridley, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He tends to wear a white poncho over his likewise colored trousers and shirt. He is an epitome of beauty. His black hair and beard is wavy and long. His blue eyes are slightly larger than normal.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born in the north to a Barkeep, Clerebold learned a great deal about his mother's area of expertise. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He then took over the family business and is one of the better Barkeep for hire.

Motivation: To be a Miner again; and a deep hatred of dire rats

Ideals: Justice, Impeccable. Bonds: Attractive, Enemies, Job. Occupation: Barkeep

Voice: Draws out vowels

Attributes [hide]

Clerebold Ridley, Male Human Fighter 4
Medium (5'4") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)8 (-1) 11 (+0)10 (+0)
Skills Acrobatics +4, Performance +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: Deep green spinel (110 gp). Citrine (20 gp). Chrysoprase (20 gp). 1 Minor magic item.


Social Check DCs


Shane Winterbourne, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears blue leather gloves, a blue jacket, and tight pants. He is an epitome of beauty. He sports a flattop hair cut. He is baby faced.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: A powerful brothel owner made him what he is. His homeland was ravaged by war and he spent much of his life rebuilding it. He ran away from his former home and has been making his living as a Architect for the past few years.

Motivation: To find somewhere to settle down; and wishes to resurrect an old love

Flaws: PTSD. Bonds: Attractive, Nature, In love, Mentor. Occupation: Architect

Voice: Forgets to breathe while speaking

Attributes [hide]

Shane Winterbourne, Male Human Fighter 3
Medium (6'4") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 14 (+2)16 (+3) 9 (-1)14 (+2)
Skills Insight +1, Perception +1
Senses Passive Perception 11
Languages Common, Gnoll, Aquan, Goblin
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2600 sp. Carnelian (30 gp). Deep green spinel (50 gp). Citrine (30 gp).


Social Check DCs


Raymond Badger, Male Human [Permalink]

Personal [hide]

Description: 5'4" and muscular, this western man wears clothing that is held on in multiple layers but all of it is in poor condition. He keeps his white hair in a pixie cut. He wears crescent spectacles with a black brim.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Sold as a small child to a slaver, Raymond was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Wants to work out more often; and retire the richest man in the west

Ideals: Athletic, Passionate. Flaws: Antagonistic. Bonds: Poor, Mentor. Occupation: Bather

Voice: Raspy

Attributes [hide]

Raymond Badger, Male Human Fighter 3
Medium (5'4") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 11 (+0)9 (-1) 13 (+1)13 (+1)
Skills Investigation +1, Sleight of Hand +5
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 50 pp.


Social Check DCs

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