Lance Stansfield, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a weathered and beat up set of banded mail beneath an oversized blue coat. He sports a flattop hair cut. He tend to wears goggles to shield his eyes.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.
History: Lance was born in the north. At a young age he loved to build and create. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He inherited the family business which he has now maintained for 15 years.
Motivation: Wants to open a new tavern; and he is unsatisfied with his job
Ideals: Persistence, Gifted. Bonds: Job, Immigrant. Occupation: Body Guard
Voice: Sounds elderly
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 11 (+0) | 15 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Draconic
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 1000 sp.
Wymar Fidget, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a white coat over a red low-cut shirt, and a feathered hat upon his head. His black hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are a pleasant amber.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Wymar was born with his father's beautiful face. Wymar was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Wymar decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has recently gotten a pet goose that steals things from people.
Motivation: A rival would like him out of the picture.
Ideals: Athletic. Flaws: Fearful. Bonds: Job, Attractive, Criminal record. Occupation: Barber
Voice: Pronounces O like U
Attributes [hide]
Medium (5'7") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 6 (-2) | 11 (+0) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 12000 cp. Black pearl (700 gp).
Chad Read, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he is constantly adorned with expensive silk clothing, often dyed in bright black and green, and wears rings and necklaces with large, colorful gems. His silver hair is greasy and uncared for. His gray eyes are passionate and lively.
Personality: He is happy with his job as a Banker. He turns his eye from what people do, preferring to live and let live. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He was born on a small isolated farm. A gypsy cursed him at a young age, leading to his ugly appearance. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He has money and likes to spend it; and balancing his hectic life and new banker responsibilities is difficult
Flaws: Ugly, Fearful. Bonds: Rich, Job, Nature, Adventurer. Occupation: Banker
Voice: Loud with bravado
Attributes [hide]
Medium (5'11") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 15 (+2) | 10 (+0) | 11 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 300 gp. A detailed rose, with petals and thorns, constructed of silver and electrum (80 gp). Cloth of gold vestments (60 gp). Brass mug with jade inlays (100 gp).
Peter Kensley, Male Human [Permalink]
Personal [hide]
Description: He typically wears brown cloth garments or leather armor. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His red hair is drawn into a tight pony tail with a skull scrunchie. His blue eyes are passionate and lively.
Personality: He has a massive crush on the younger sibling of the Healer who has hired him part-time. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: Peter was born with his father's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Wants a kiss; and he wants to get laid
Ideals: Gifted. Flaws: Disease. Bonds: Attractive, Has a crush. Occupation: Healer
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 10 (+0) | 17 (+3) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Abyssal, Draconic, Druidic
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 6000 sp. 1 Minor magic item.
Lewis Crawford, Male Human [Permalink]
Personal [hide]
Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a custom-built plate barding that's adorned with green lining and desert motifs. His hair is cut close to his head. He wears an eyepatch.
Personality: Aggressive, abrasive, and angry, Lewis embodies much of what other species detest in the Humans. He cannot resist a sob story and will often dote over anyone who has one.
History: He is the product a well kept family trust fund and as such has never really known need. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. After a long history of fighting, Lewis and his spouse have recently divorced.
Motivation: He is greedy; and he's repulsed by the pc
Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Rich, Military. Occupation: Engraver
Voice: Sore throat, cough
Attributes [hide]
Medium (5'10") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 16 (+3) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 400 gp. Star rose quartz (70 gp). Hematite (9 gp). Carnelian (70 gp).
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Their contribution stands as a beacon of hope for all adventurers!