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Advanced [show]


Trym Yeardley, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a violet shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them. His black hair is knotted and matted. His eyes are brown.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: His parents moved while he was still in utero so he is the first generation to be born here. His father was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To find somewhere to settle down; and he is content

Ideals: Philantrophist, Persistence. Flaws: Mundane. Bonds: Attractive, Immigrant. Occupation: Courier

Voice: Pronounces difficult words wrong

Attributes [hide]

Trym Yeardley, Male Human Fighter 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 15 (+2)8 (-1) 11 (+0)10 (+0)
Skills Insight +2, Investigation +1
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp. Aquamarine (700 gp).


Social Check DCs


Roger Shirley, Male Human [Permalink]

Personal [hide]

Description: 5'11" and muscular, this western man wears a simple red robe with grey stripes complete with hood. His silver hair is slicked back into a classic pompadour. His eyes are likewise violet.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Born in the west to a Herbalist, Roger learned a great deal about his mother's area of expertise. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has worked as a Herbalist like his mother before him.

Motivation: His religion dominates his actions.

Ideals: Athletic, Passionate. Bonds: Attractive, Job, Religious. Occupation: Herbalist

Voice: Rolls R's

Attributes [hide]

Roger Shirley, Male Human Fighter 3
Medium (5'11") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 17 (+3)15 (+2) 15 (+2)9 (-1)
Skills Insight +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Celestial, Orc
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp. Silver pearl (160 gp). Malachite (6 gp). Lapis lazuli (6 gp). 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Gomory Asheton, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is well dressed, but even with his fine clothing he looks run-down. His long black hair reaches down to his waist. He has a tattooed face.

Personality: He likes to make people angry or surprised. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Born in the south to a Animal Trainer, Gomory learned a great deal about his father's area of expertise. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He ran away from his former home and has been making his living as a Animal Trainer for the past few years.

Motivation: He'd like to take his coworkers down a peg; and he desires power and/or immortality

Flaws: Ugly, Antagonistic. Bonds: Poor, Adventurer, Job. Occupation: Animal Trainer

Voice: Hissing voice

Attributes [hide]

Gomory Asheton, Male Human Fighter 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)16 (+3) 12 (+1)16 (+3)
Skills Medicine +3
Senses Passive Perception 11
Languages Common, Undercommon, Goblin, Draconic
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp. 1 Masterwork Heavy wooden shield.


Social Check DCs


Randal Kensley, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears a well pressed and immaculate suit (or dress). He has a very tight haircut. His gray eyes are passionate and lively.

Personality: Randal hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: Born to a poor family in the city he treasured whatever gifts he got. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Sellsword. He struck the Sellsword job and began his own company from there.

Motivation: To be a Interpreter again; and to unite with his sister

Ideals: Artistic. Flaws: Ugly. Bonds: Family, Poor, Job. Occupation: Sellsword

Voice: Slow speaker

Attributes [hide]

Randal Kensley, Male Human Fighter 3
Medium (5'9") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)7 (-2) 15 (+2)13 (+1)
Skills Nature +0, Sleight of Hand +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Solomon Tattersall, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a black costume with the symbols of death on his torso. He has a long golden beard with little hanging trinkets. His skin is flawless and his amber eyes scan people very quickly.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He ran away from his former home and has been making his living as a Dyer for the past few years.

Motivation: He is terrified, and will act out of fear; and he has comitted a past crime that haunts him to this day

Ideals: Joker. Flaws: Forgetful. Bonds: Poor, Attractive, Mentor. Occupation: Dyer

Voice: Draws out vowels

Attributes [hide]

Solomon Tattersall, Male Human Fighter 4
Medium (5'0") Human, Lawful Evil (CR 4)
Armor Class 9
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 13 (+1)17 (+3) 15 (+2)16 (+3)
Skills Investigation +5, Perception +4
Senses Passive Perception 14
Languages Common, Aquan, Infernal, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 29000 cp. 1 Minor magic item.


Social Check DCs

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