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NPC Generator

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Advanced [show]


Henry Pickering, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He usually wears his violet robe and has his halberd always slung over his shoulder. He wears his brown hair up. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: Prone to second guessing himself, he comes off as nervous. He is a very good compulsive liar and kleptomaniac.

History: Sold as a small child to a necromancer, Henry was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His first spouse was a Junk Dealer, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has since lost track of the people in his past.

Motivation: To unite with his sister; and he feels that his past leaves him morally obligated to help

Flaws: Ugly, Shy. Bonds: Criminal record, Mentor, Family. Occupation: Mortician

Voice: Middle-eastern accent

Attributes [hide]

Henry Pickering, Male Human Fighter 3
Medium (5'2") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 36 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 17 (+3)12 (+1) 14 (+2)14 (+2)
Skills Persuasion +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. 1 Masterwork Heavy wooden shield. 1 Masterwork studded leather.


Social Check DCs


Patrick Marlowe, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'3" and wears rags and sports a simple walking cane. He wears his chestnut hair up. His skin is flawless and his blue eyes scan people very quickly.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was raised in a desert tribe. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He became a Butcher soon after.

Motivation: He'd like to take his coworkers down a peg; and he's looking for his big break

Ideals: Philantrophist. Bonds: Poor, Attractive, Adventurer, Nature, Job. Occupation: Butcher

Voice: Shortens vowels

Attributes [hide]

Patrick Marlowe, Male Human Fighter 3
Medium (5'3") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)12 (+1) 12 (+1)11 (+0)
Skills Acrobatics +3, Insight +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 90 pp.


Social Check DCs


Geoffrey Sutton, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He likes to wear yellow tank tops with white pants. His black hair is cut short with large spiked bangs in the front. His eyes are blue.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. Geoffrey enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was raised in a white middle class family as the only child. From his teen years he was always beautiful and desirable, so people have always doted on him. He has been a successful dealer in antiques buying low and selling high.

Motivation: He is content; and he seems to be bored by most things

Flaws: Terse, Hedonist, Mundane. Bonds: Poor, Attractive. Occupation: Doctor

Voice: Relaxed voice

Attributes [hide]

Geoffrey Sutton, Male Human Fighter 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 15 (+2)8 (-1) 17 (+3)8 (-1)
Skills History +1, Performance +1
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 900 sp. Peridot (50 gp). Iolite (50 gp). 1 Darkwood Shield. 1 Half-Plate.


Social Check DCs


Justin Vance, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a brown cloak and cross-gartered black stockings. His white hair is cut short with large spiked bangs in the front. His ears are large.

Personality: Prone to second guessing himself, he comes off as nervous. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Gifted from a young age, Justin studied abroad. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Being a Hunter kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: A rival would like him out of the picture.

Ideals: Gifted. Flaws: Ugly, Shy, Insane. Bonds: Criminal record. Occupation: Hunter

Voice: Forgets to breathe while speaking

Attributes [hide]

Justin Vance, Male Human Fighter 5
Medium (5'7") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)15 (+2) 11 (+0)11 (+0)
Skills Athletics +5, Intimidation +3
Senses Passive Perception 10
Languages Common, Undercommon, Giant
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +3

Possessions: 700 gp.


Social Check DCs


Lewis Gracey, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He wears clothing that is held on in multiple layers but all of it is in poor condition. Beneath his clothing is a huge mess of scar tissue. His white hair is lengthy. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Lewis was born the youngest of three triplets. His first spouse was a Beggar, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: His relatives are trying to arrange a marriage; and to reunite with his absent mother

Flaws: Antagonistic. Bonds: Poor, Slave, Job, Family. Occupation: Merchant

Voice: Hissing voice

Attributes [hide]

Lewis Gracey, Male Human Fighter 4
Medium (5'2") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)9 (-1) 12 (+1)11 (+0)
Skills Deception +2, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 70 pp.


Social Check DCs

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