Raymond Tickle, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and dresses well, wearing violet shirts, loose pants, and blazers most of the time. He has golden hair. He has gray eyes and a violet hat with a white feather.
Personality: Prone to second guessing himself, he comes off as nervous. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: Raymond hails from a village terrorized by goblins. He has chosen to use the inheritance that was left to him frivolously. Days after completing his studies, news broke out that his hometown was attacked by goblins. Raymond was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.
Motivation: Revenge.
Flaws: Shy, Antagonistic. Bonds: Attractive, Enemies, Rich. Occupation: Painter
Voice: Soothing and warm
Attributes [hide]
Medium (5'8") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 29 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 10 (+0) | 13 (+1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: Amethyst (100 gp). Azurite (12 gp). 1 Minor magic item.
Kody Conway, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking western young adult. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. Beneath his clothing is a huge mess of scar tissue. His silver hair is drawn into a tight pony tail with a dagger scrunchie. His gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Abrasive and pushy, he has a hard time making friends. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Animal Trainer. He then took over the family business and is one of the better Animal Trainer for hire.
Motivation: To be a Body Guard again; and further expansion of business
Flaws: Antagonistic. Bonds: Slave, Job, Rich. Occupation: Animal Trainer
Voice: Sounds elderly
Attributes [hide]
Medium (6'0") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 17 (+3) | 15 (+2) | 11 (+0) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +5 / 1d8+3, Grapple +4
Possessions: 200 gp.
Tim Graeme, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who is wearing a long, green, dusty cloak. He wears his silver hair down. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.
Personality: He is a hateful person. He taunts others and blames them for his problems. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Tim was raised in a hard working conservative environment. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He inherited the family business which he has now maintained for 14 years.
Motivation: He is a bit of a kleptomaniac; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it
Ideals: Opinionated. Flaws: Antagonistic. Bonds: Attractive, Job, Criminal record, Debt. Occupation: Knight
Voice: Irish accent
Attributes [hide]
Medium (5'0") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 13 (+1) | 12 (+1) | 11 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee -1 / 1d10-3, Ranged +3 / 1d10+1, Grapple +1
Possessions: 30000 cp. Rock crystal (30 gp). Pink pearl (120 gp).
Godfrey Cumberbatch, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he prefers to wear flannel. His hair is blonde and curly. His ears are large.
Personality: Calm and collected, he is a well trained Courier. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Godfrey was born the youngest of three triplets. He moved out north to avoid the crime he committed. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and a rival would like him out of the picture
Flaws: Ugly, Impulsive. Bonds: Job, Family, Criminal record. Occupation: Courier
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'10") Human, Chaotic Neutral (CR 3)
Armor Class 8
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 6 (-2) | 16 (+3) | 16 (+3) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Halfling, Giant
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0
Possessions: 3000 sp. Coral (70 gp). Malachite (8 gp). 1 Half-Plate.
Bernard Ramsey, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He wears his auburn hair down. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He would rather hide behind his crafts than deal with other people.
History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has never given up on his writing dream.
Motivation: He's repulsed by the PC; and he is not mentally stable, and does not behave rationally
Ideals: Artistic. Flaws: Insane, Antagonistic, Shy. Bonds: Attractive. Occupation: Knight
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'10") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 13 (+1) | 10 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
Possessions: Just what you see.
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