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Godfrey Gracey, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears bulky red painted plate armor. His chestnut hair is singed and shortened. He is baby faced.

Personality: Abrasive and pushy, he has a hard time making friends. The war was a terrible time for him, and Godfrey does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When Godfrey reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Gifted. Flaws: Ugly, Antagonistic, Depressed. Bonds: Military. Occupation: Servant

Voice: Dutch accent

Attributes [hide]

Godfrey Gracey, Male Human Fighter 3
Medium (5'11") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 15 (+2)16 (+3) 15 (+2)16 (+3)
Skills Intimidation +5, Persuasion +5
Senses Passive Perception 12
Languages Common, Giant, Terran, Auran
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4

Possessions: 400 gp. Gold and topaz bottle stopper cork (800 gp). 1 Alchemist’s fire. 3 Antitoxin. 6 Acid flasks.


Social Check DCs


Kyle Cooper, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'1". He wears professional attire. His black hair is cut jaggedly and amateurishly. This gray eyed westerner is not easily forgotten.

Personality: He acts crazy and hedonistic. He is harsh and unforgiving.

History: Kyle was raised in a hard working conservative environment. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Kyle took refuge in the old dungeon and found the beat up greataxe and armor he uses now. He became a Spy soon after.

Motivation: He is unsatisfied with his job; and wants to open a new tavern

Flaws: Hedonist, Antagonistic. Bonds: Attractive, Job, Nature. Occupation: Spy

Voice: Sighs a lot, exhausted

Attributes [hide]

Kyle Cooper, Male Human Fighter 3
Medium (6'1") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 10 (+0)11 (+0) 12 (+1)10 (+0)
Skills Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 700 sp. 1 Silver holy symbol. 1 Healer’s kit.


Social Check DCs


Cory Wedgwood, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy red suit. He is physically well-built. He has moderate length silver hair. His eyes are likewise blue.

Personality: He is business-like. He takes instructions and follows them to the letter. He is skeptical of what others tell him and is slow to trust.

History: He served in the navy to pay for his family's outstanding loans. His childhood dream was to be a Stableman, but he was a colossal failure. He has drifted from career to career and currently works as a Merchant.

Motivation: He wants revenge against goblins; and further expansion of business

Ideals: Professionalism. Flaws: Shy. Bonds: Attractive, Military, Job, Enemies. Occupation: Merchant

Voice: Indian accent

Attributes [hide]

Cory Wedgwood, Male Human Fighter 4
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 13 (+1)9 (-1) 17 (+3)11 (+0)
Skills Medicine +5, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 400 gp.


Social Check DCs


Solomon Bradford, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is constantly adorned with expensive silk clothing, often dyed in bright black and tan, and wears rings and necklaces with large, colorful gems. His hair is brown and curly. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He never wears the same outfit twice, unless he absolutely has to.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He hasn't been sleeping well lately.

Motivation: He uses money and sex appeal to get what he needs; and he is greedy

Ideals: Artistic. Flaws: Disease, Insomniac. Bonds: Rich, Attractive. Occupation: Bowyer

Voice: Slurs words

Attributes [hide]

Solomon Bradford, Male Human Fighter 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 13 (+1)9 (-1) 11 (+0)16 (+3)
Skills Insight +2, Persuasion +5
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Richard Kendall, Male Human [Permalink]

Personal [hide]

Description: He wears a blue shirt with thin tan vertical stripes and brown pants. His skin is fair and his fingers are delicate and long. He has a black handlebar mustache and slicked back black hair. He has gleaming, smiling blue eyes.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He has money and likes to spend it; and he's looking for his big break

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Adventurer, Rich, Criminal record. Occupation: Ploughman

Voice: Draws out vowels

Attributes [hide]

Richard Kendall, Male Human Fighter 4
Medium (5'10") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 13 (+1)16 (+3) 12 (+1)10 (+0)
Skills Religion +5
Senses Passive Perception 11
Languages Common, Undercommon, Dwarven, Celestial
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 30 pp. 1 Minor magic item.


Social Check DCs

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