Rolf Garfield, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a grey shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. He wears his chestnut hair up in a very large beehive style do. He tend to wears goggles to shield his eyes.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is a bit of a xeno-phobe, disliking non-Humans.
History: Born to a pair of adventurers, Rolf grew up listening to his mother's many stories. Rolf abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Human compassion.
Flaws: Ugly, Antagonistic, Racist. Bonds: Poor, Adventurer. Occupation: Navigator
Voice: Spits and sputters
Attributes [hide]
Medium (6'1") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 12 (+1) | 14 (+2) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Celestial, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 40 pp. Moss agate (4 gp).
Don Remington, Male Human [Permalink]
Personal [hide]
Description: He dresses well, typically a more casual-formal manner, and carries rapiers. His brown hair is smooth and relatively long. He wears round tiny glasses practically rammed into his face.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. A true patriot, Don would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Born in the north his family was never financially stable. His mother was a soldier and died while he was still young. Don was left his mother's suit of armor and trained in its use and care. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Don fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He feels the way he acts is they only way to get by in the world.
Ideals: Fighting, Impeccable. Bonds: Attractive, Military, Poor. Occupation: Bather
Voice: Can't modulate volume
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 34 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 14 (+2) | 13 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 11000 cp.
Alex Wesley, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft black waves gently in the breeze. He wears his hair in dreadlocks. He wears a mask on his face.
Personality: Confrontational and typically high on some drug or another. He is a logical person and will generally grow upset if things defy logic and science.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Through the years after Alex was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Alex's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Alex and his spouse have recently divorced.
Motivation: Money/treasure.
Ideals: Athletic, Logical. Flaws: Addict, Antagonistic. Bonds: Rich. Occupation: Stableman
Voice: Rolls R's
Attributes [hide]
Medium (5'3") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 27 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 10 (+0) | 13 (+1) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: Just what you see.
Gerard Willoughby, Male Human [Permalink]
Personal [hide]
Description: He wears tattered old clothes, and he perpetually has his club ready. He has done his best to style his white hair to look like a famous performer. He has a dull look in his gray eyes.
Personality: He snorts whenever he laughs or is feeling confident. As long as the job gets done he does not care how it got done.
History: His parents moved while he was still in utero so he is the first generation to be born here. In his 17th year, his parents were killed by a orcs raid, leaving Gerard alone in the world. After a stint in an orphanage, he was adopted. He left for the north, certain he would find work there.
Motivation: His name or reputation has been wronged in the past by orcs, and he desires to right it; and someone believes him a fraud
Ideals: Fighting, Professionalism. Flaws: Ugly. Bonds: Immigrant, Enemies. Occupation: Brewer
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'6") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 13 (+1) | 15 (+2) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Ignan, Halfling
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 300 gp.
Kody Heiser, Male Human [Permalink]
Personal [hide]
Description: This western man prefers to wear blue pants and tee shirts. His clothes are grease stained in places. His blonde hair is slicked back into a classic pompadour. He has gleaming, smiling hazel eyes.
Personality: Cocky and sure of himself, he believes he is the best Bounty Hunter born in the past three hundred years. He can't help but pocket interesting objects he comes across
History: He was born to loving parents in a slum to the west. A gifted student he started as a Weaver, but he got bored and became a Bounty Hunter. He inherited the family business which he has now maintained for 2 years.
Motivation: He'd like to take his coworkers down a peg.
Flaws: Disease. Bonds: Poor, Immigrant, Job, Criminal record. Occupation: Bounty Hunter
Voice: High pitched, excited
Attributes [hide]
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 11 (+0) | 12 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +4
Possessions: 300 gp. 1 Masterwork studded leather. 1 Masterwork studded leather.
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