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NPC Generator

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Advanced [show]


Alex Clinton, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His red hair is greasy and uncared for. His eyes are amber and beady.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He also is a firm believer in the manly ideal.

History: He was born on a small isolated farm. His father took him hunting and taught him how to get in the mind of other creatures. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: To prove his worth to the world; and retire the richest man in the west

Ideals: Entrepeneur. Flaws: Ugly, Secretive, Impulsive. Bonds: Nature. Occupation: Seamstress

Voice: Sore throat, cough

Attributes [hide]

Alex Clinton, Male Human Fighter 4
Medium (6'3") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)16 (+3) 9 (-1)9 (-1)
Skills Athletics +2, Survival +1
Senses Passive Perception 9
Languages Common, Dwarven, Giant, Halfling
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 33000 sp. 1 Backpack. 1 Hourglass. 1 Climber’s kit. 1 Masterwork manacles.


Social Check DCs


Adam Merton, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears a blue tunic with brown highlights, and long blue pants that bunch up around his shoes. His hair, while still mostly auburn, has prominent grey streaks. His gray eyes lackadaisically let the world flow into them.

Personality: He is a Barkeep first and foremost. He believes firmly that knowledge should be universal. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Gifted from a young age, Adam studied abroad. He helped his mother out around the business and became quite the natural. Due to his spouse's obsession with being a Adventurer they were divorced and he won custody of their son. He worked as a Barkeep, and he later adopted a second son.

Motivation: Marry his sister to traveling adventurers.

Ideals: Gifted. Bonds: Job, Family. Occupation: Barkeep

Voice: Nasally tone

Attributes [hide]

Adam Merton, Male Human Fighter 3
Medium (5'9") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 16 (+3)13 (+1) 4 (-3)11 (+0)
Skills Persuasion +2, Stealth +3
Senses Passive Perception 7
Languages Common, Auran
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. 1 Silk rope. 1 Silk rope.


Social Check DCs


Justin Sutton, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'1". He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His hair is greying and his face has many wrinkles. His amber eyes are passionate and lively.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is able to make almost anything out of random pieces of junk.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was taken as a slave by a traveling circus and forced to perform He moves from town to town, unable to find a place to settle.

Motivation: To share knowledge with the world; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Gifted, Logical. Bonds: Immigrant, Slave. Occupation: Soapmaker

Voice: Speaks with squeezed throat

Attributes [hide]

Justin Sutton, Male Human Fighter 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 17 (+3)10 (+0) 10 (+0)12 (+1)
Skills Athletics +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +4

Possessions: Tourmaline (140 gp). Golden pearl (140 gp).


Social Check DCs


Odo Harlan, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His brown hair is greasy and uncared for. His face is scarred and worn.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He served in the navy to pay for his family's outstanding loans. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He used his abilities to trick people and travel the world for free.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and seeks redemption

Ideals: Joker. Flaws: Ugly. Bonds: Slave, Military, Criminal record. Occupation: Cook

Voice: Sensual and smooth

Attributes [hide]

Odo Harlan, Male Human Fighter 3
Medium (5'6") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 17 (+3)12 (+1) 17 (+3)15 (+2)
Skills History +3, Religion +3
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. Chrysoprase (30 gp).


Social Check DCs


Gerald Marleigh, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a brown poncho over his likewise colored trousers and shirt. He has a slight overbite and is overall scrawny. His blonde hair is styled in orderly dreadlocks. His hazel eyes dart from person to person.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He also is a firm believer in the manly ideal.

History: He got into the Locksmith business at a young age. He worked as a nervous Locksmith and found it very stressful. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He wants to get laid; and wants to open a new tavern

Flaws: Sensitive, Impulsive, Secretive. Bonds: Job, Has a crush. Occupation: Locksmith

Voice: Tuts and clicks tongue

Attributes [hide]

Gerald Marleigh, Male Human Fighter 4
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 20 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 7 (-2)15 (+2) 11 (+0)16 (+3)
Skills Sleight of Hand +1
Senses Passive Perception 10
Languages Common, Gnoll, Infernal
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 4000 cp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs

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