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NPC Generator

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Advanced [show]


Manfred Cromwell, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a brown vest with golden trim over his white shirt. His yellow leather gloves and pants are well-kept, and his brown boots flare out at the collars. His long golden hair is drawn into a two foot long braid. His eyes are brown and beady.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He comes from a rich northern family. In his 15th year, his parents were killed by a dire rats raid, leaving Manfred alone in the world. After a stint in an orphanage, he was adopted. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and his name or reputation has been wronged in the past by dire rats, and he desires to right it

Flaws: Ugly, Impulsive. Bonds: Job, Rich, Enemies. Occupation: Weaver

Voice: Italian accent

Attributes [hide]

Manfred Cromwell, Male Human Fighter 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 10 (+0)12 (+1) 13 (+1)12 (+1)
Skills Performance +3, Religion +3
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 500 sp. Red spinel (90 gp). Smoky quartz (80 gp).


Social Check DCs


Roger Morton, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man is wearing a tight grey one piece outfit complete with pants, hood, and a cape, and a wedding ring on his right hand. His blonde hair is lengthy. His eyes, though not visible through his cowl, are violet.

Personality: He is not truly malevolent, but he is obsessed with poetry. He constantly tries to fill his life with poetry. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He is the product a well kept family trust fund and as such has never really known need. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He now mingles about in high society.

Motivation: He is greedy; and wishes to resurrect an old love

Ideals: Artistic, Optimist. Flaws: Racist. Bonds: In love, Rich. Occupation: Tanner

Voice: Old thin voice

Attributes [hide]

Roger Morton, Male Human Fighter 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 16 (+3)12 (+1) 13 (+1)12 (+1)
Skills Performance +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 26000 sp. Onyx (50 gp). Smoky quartz (50 gp). Iolite (50 gp).


Social Check DCs


Frederick Washington, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He sports yellow clothing, slightly heavier than average wear. He is bald on top and has large black tufts of hair around his ears. He wears an eyepatch.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Knight arts, while his father instructed him in etiquette, music and courtly manner. A gypsy cursed him at a young age, leading to his ugly appearance. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Joker. Flaws: Ugly. Bonds: Adventurer, Rich. Occupation: Knight

Voice: Middle-eastern accent

Attributes [hide]

Frederick Washington, Male Human Fighter 3
Medium (5'10") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)9 (-1) 5 (-3)12 (+1)
Skills Animal Handling -1, Nature +1
Senses Passive Perception 7
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: Just what you see.


Social Check DCs


Trey Holton, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and tends to wear a large violet jacket. He sports a flattop hair cut. He has a tattooed face.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: He got into the Bellfounder business at a young age. He has had some formal music training, and achieved minor success. He has never given up on his music dream.

Motivation: He is not mentally stable, and does not behave rationally; and further expansion of business

Ideals: Joker, Artistic. Flaws: Insane. Bonds: Immigrant, Job. Occupation: Bellfounder

Voice: Old thin voice

Attributes [hide]

Trey Holton, Male Human Fighter 4
Medium (5'4") Human, Neutral Evil (CR 4)
Armor Class 9
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 11 (+0)7 (-2) 15 (+2)10 (+0)
Skills Acrobatics +1, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +4

Possessions: 200 gp.


Social Check DCs


Odo Blyth, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He is wearing a perfectly clean shirt and pair of pants. His long white hair reaches down to his waist. He has brown eyes and a yellow hat with a grey feather.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. A true patriot, Odo would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He served in the navy to pay for his family's outstanding loans. His father was a mechanic, and taught him how to fix just about anything. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He is compelled to act according to his religious beliefs; and he wants nothing more than to rejoin the army

Ideals: Persistence, Justice. Flaws: Insomniac. Bonds: Attractive, Military, Religious. Occupation: Gardener

Voice: Posh accent

Attributes [hide]

Odo Blyth, Male Human Fighter 3
Medium (5'1") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 10 (+0)12 (+1) 16 (+3)11 (+0)
Skills Medicine +5, Survival +5
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs

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