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Advanced [show]


Heward Harlow, Male Human [Permalink]

Personal [hide]

Description: 6'2" and lanky with angular features, he is an attractive figure. He wears black leather gloves, a black jacket, and tight pants. His moppish auburn hair is in a traditional bowl cut. His hazel eyes are slightly larger than normal.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He misses his home and complains about the freezing weather, even in summer.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His father was a mechanic, and taught him how to fix just about anything. He ran away from his former home and has been making his living as a Body Guard for the past few years.

Motivation: Wants to open a new tavern; and balancing his hectic life and new body guard responsibilities is difficult

Ideals: Persistence. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Job. Occupation: Body Guard

Voice: Slurs words

Attributes [hide]

Heward Harlow, Male Human Fighter 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)14 (+2) 17 (+3)10 (+0)
Skills Arcana +4, Performance +2
Senses Passive Perception 13
Languages Common, Ignan, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Reynard Dryden, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His chestnut hair is singed and shortened. He has several tiny amber earrings on each ear.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was an athlete and attended two major summer competitions. He never won. He now mingles about in high society.

Motivation: Wants to work out more often; and to prove his worth to the world

Ideals: Athletic, Gifted. Flaws: Ugly, Impulsive. Bonds: Rich. Occupation: Junk Dealer

Voice: Low range voice

Attributes [hide]

Reynard Dryden, Male Human Fighter 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 15 (+2)15 (+2) 17 (+3)12 (+1)
Skills Insight +5, Investigation +4
Senses Passive Perception 13
Languages Common, Celestial, Aquan
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 300 gp. Red spinel (70 gp). Jet (70 gp). Silver pearl (70 gp).


Social Check DCs


Drogo Dayton, Male Human [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. He has a moderate pudge and is not very fit. His hair is greying and his face has many wrinkles. He has several tiny ruby earrings on each ear.

Personality: Prone to second guessing himself, he comes off as nervous. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Drogo lived on a farm with his father, near the main road leading to a nearby town. His first spouse was a Banker, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Find a way to reverse the transformation of his brother; and his religion dominates his actions

Flaws: Shy. Bonds: Attractive, Rich, Religious, Family. Occupation: Barkeep

Voice: Scottish accent

Attributes [hide]

Drogo Dayton, Male Human Fighter 3
Medium (5'8") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)11 (+0) 7 (-2)10 (+0)
Skills Athletics +4, Performance +2
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp. 1 Disguise kit.


Social Check DCs


Jocelyn Ogden, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a tight fitting brown shirt and pants. He has wavy golden hair. His blue eyes are passionate and lively.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was born in a small forest village. Over the years he perfected his riding and shooting skills. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To reunite with his old friends; and he has passion for adventuring and risk

Ideals: Athletic. Bonds: Job, Has a crush, Adventurer, Nature. Occupation: Unemployed

Voice: Shortens vowels

Attributes [hide]

Jocelyn Ogden, Male Human Fighter 3
Medium (5'6") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 12 (+1)9 (-1) 15 (+2)15 (+2)
Skills Intimidation +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 20000 cp. 1 Alchemist’s fire. 2 Antitoxin. 2 Antitoxin.


Social Check DCs


John Staurheim, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He likes to wear ponchos typically of a light red in addition to tight pants. He wears a wide-brimmed hat to hide his balding. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Eccentric and domineering, John will drive conversation. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He got into the Mayor business at a young age. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now owns his own business.

Motivation: Marry his brother to traveling adventurers; and doesn't want to be a mayor and was forced into it by his family

Ideals: Athletic, Extrovert. Bonds: In love, Job, Attractive, Family. Occupation: Mayor

Voice: Can't modulate volume

Attributes [hide]

John Staurheim, Male Human Fighter 4
Medium (6'5") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)11 (+0) 14 (+2)18 (+4)
Skills Arcana +2, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: Just what you see.


Social Check DCs

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