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NPC Generator

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Advanced [show]


Anselm Kitchur, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a simple brown robe with black stripes complete with hood. His hair is brown, silky, and of moderate length. His eyes are amber and he is always smoking a pipe.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Born in the south his family was never financially stable. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He now spends his time doing works of charity.

Motivation: Doesn't want to be a Stylist and was forced into it by his family; and nothing but the best is good enough for him

Ideals: Passionate, Philantrophist, Impeccable. Bonds: Attractive, Poor. Occupation: Stylist

Voice: Scratchy, weak

Attributes [hide]

Anselm Kitchur, Male Human Fighter 5
Medium (6'2") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)12 (+1) 9 (-1)14 (+2)
Skills Animal Handling +2
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Everard Garfield, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears silk and lounges about seductively. With a patchy chestnut beard and wild chestnut hair. His eyes are blue and he is always smoking a pipe.

Personality: He snorts whenever he laughs or is feeling confident. He also has developed a complete distrust of the Scribe profession.

History: He was born blind and as such lacked many opportunities for work. His father took him hunting and taught him how to get in the mind of other creatures. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He'd like to take his coworkers down a peg.

Flaws: Disease. Bonds: Attractive, Poor, Job, Nature. Occupation: Healer

Voice: Indian accent

Attributes [hide]

Everard Garfield, Male Human Fighter 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 9 (-1)14 (+2) 10 (+0)17 (+3)
Skills Intimidation +5, Perception +2
Senses Passive Perception 12
Languages Common, Terran, Elven
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 100 gp.


Social Check DCs


Thomas Brent, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a white cloak and cross-gartered grey stockings. He keeps his brown hair in a pixie cut. This hazel eyed southerner is not easily forgotten.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Thomas abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To clean up the streets; and he has passion for adventuring and risk

Flaws: Secretive, Shy, Antagonistic. Bonds: Adventurer, Guardian. Occupation: Glassblower

Voice: Smoker's lung

Attributes [hide]

Thomas Brent, Male Human Fighter 4
Medium (5'3") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 19 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 9 (-1)14 (+2) 13 (+1)9 (-1)
Skills Deception +1, Stealth +3
Senses Passive Perception 11
Languages Common, Abyssal, Elven
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 40 pp.


Social Check DCs


Arnold Cumberbatch, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears loose pants and a collared shirt complete with sweater beneath his coat. He is tall, broad shouldered and powerfully built. He wears a top hat to cover his moderate length silver hair. His brown eyes dart from person to person.

Personality: His tongue was cut out and he uses sign language. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born blind and as such lacked many opportunities for work. Arnold abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He was always very intelligent and has formed a secret society of philosophers.

Motivation: To reunite with his absent mother; and he wants to meet his childhood hero

Ideals: Entrepeneur. Flaws: Disease, Secretive. Bonds: Adventurer, Family. Occupation: Doctor

Voice: Old thin voice

Attributes [hide]

Arnold Cumberbatch, Male Human Fighter 4
Medium (5'6") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)11 (+0) 11 (+0)12 (+1)
Skills Intimidation +3, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


John Ashton, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is wearing a tight yellow one piece outfit complete with pants, hood, and a cape. He sports a flattop hair cut. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: Stoic and calm, he prefers to meditate than take action. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born in the north his family was never financially stable. Like his mother and his sister before him, after school he went straight into learning to become a Cook. He has achieved small success as a Cook.

Motivation: To reunite with his old friends; and obtaining odd cultural human artifacts is his passion

Ideals: Disciplined. Bonds: Adventurer, Poor, Job. Occupation: Cook

Voice: Mumbles to self between sentences

Attributes [hide]

John Ashton, Male Human Fighter 5
Medium (5'10") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)9 (-1) 17 (+3)14 (+2)
Skills History +2
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 5000 sp. Lapis lazuli (16 gp).


Social Check DCs

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