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NPC Generator

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Advanced [show]


Roger Brandon, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and is wearing colorful clothing, dressed as a Crown-heir. His chestnut hair is braided into rings. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He is the product a well kept family trust fund and as such has never really known need. When Roger reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He ran away from his former home and has been making his living as a Crown-heir for the past few years.

Motivation: Find a way to reverse the transformation of his brother; and money/treasure

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Job, Rich, Military, Family. Occupation: Crown-heir

Voice: Mousy voice

Attributes [hide]

Roger Brandon, Male Human Fighter 3
Medium (6'2") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)11 (+0) 10 (+0)13 (+1)
Skills Deception +3, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 gp. Freshwater pearl (6 gp). Freshwater pearl (6 gp). Coral (140 gp). 1 Everburning torch. 4 Tanglefoot bags.


Social Check DCs


William Asheton, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a brown coat over a grey low-cut shirt, and a wide-brimmed hat upon his head. He wears a wide-brimmed hat to cover his moderate length blonde hair. His green eyes lackadaisically let the world flow into them.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is lazy and tries to find solutions quickly.

History: William lived on a farm with his father, near the main road leading to a nearby town. He was an apprentice working in his father's forge. He has been saving his money to try and buy his sister's freedom.

Motivation: Wants to open a new tavern; and further expansion of business

Ideals: Athletic, Disciplined. Flaws: Lazy. Bonds: Family, Job. Occupation: Marshal

Voice: Aggressive tone

Attributes [hide]

William Asheton, Male Human Fighter 3
Medium (5'10") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 36 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 18 (+4)16 (+3) 16 (+3)10 (+0)
Skills Survival +5
Senses Passive Perception 13
Languages Common, Ignan, Giant, Halfling
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 20 pp. Hematite (12 gp). Malachite (12 gp). 1 Half-Plate. 1 Breastplate. 1 Darkwood Buckler.


Social Check DCs


Cory Garfield, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears white trousers with brown and red striped suspenders. He wears various colorful collared shirts. His black hair is slicked back into a classic pompadour. This gray eyed westerner is not easily forgotten.

Personality: Aggressive, abrasive, and angry, Cory embodies much of what other species detest in the Humans. A true patriot, Cory would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Shipwright arts, while his father instructed him in etiquette, music and courtly manner. His childhood dream was to be a Herbalist, but he was a colossal failure. He inherited the family business which he has now maintained for 9 years.

Motivation: He feels the way he acts is they only way to get by in the world; and wants to open a new tavern

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Military, Rich, Job. Occupation: Shipwright

Voice: Soft and melodious

Attributes [hide]

Cory Garfield, Male Human Fighter 4
Medium (5'3") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)15 (+2) 14 (+2)10 (+0)
Skills Deception +2
Senses Passive Perception 12
Languages Common, Halfling, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Norman Hale, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His hair is white, silky, and of moderate length. His eyes are blue and he is always smoking a pipe.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Born to a pair of adventurers, Norman grew up listening to his father's many stories. His father was a soldier and died while he was still young. Norman was left his father's suit of armor and trained in its use and care. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Meet up once more with his childhood friend; and wants to work out more often

Ideals: Logical, Athletic. Bonds: Attractive, Adventurer, Has a crush, Military. Occupation: Bather

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Norman Hale, Male Human Fighter 4
Medium (5'10") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)11 (+0) 10 (+0)15 (+2)
Skills Intimidation +4, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 8000 cp.


Social Check DCs


Shane Myerscough, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He wears a wide-brimmed hat to hide his balding. He is baby faced.

Personality: He is a Sculptor first and foremost. He believes firmly that knowledge should be universal. He is able to fit into much smaller and tighter spaces than normal.

History: Born in the south his family was never financially stable. Brilliant and gifted he never wanted to apply himself. Since then, he has sought to make the best of life.

Motivation: Expand his business.

Ideals: Gifted, Optimist. Bonds: Job, Poor. Occupation: Sculptor

Voice: Voice breaks

Attributes [hide]

Shane Myerscough, Male Human Fighter 4
Medium (5'6") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 16 (+3)12 (+1) 11 (+0)11 (+0)
Skills Perception +2, Persuasion +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 300 gp. Red spinel (150 gp). Peridot (80 gp). 2 Smokesticks. 3 Tanglefoot bags. 1 Thunderstones. 4 Antitoxin.


Social Check DCs

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