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NPC Generator

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Advanced [show]


Patrick Churchill, Male Human [Permalink]

Personal [hide]

Description: Standing 5'2", this man is well dressed, but even with his fine clothing he looks run-down. He keeps his long golden hair kept up in a rat tail. He has several tiny ruby earrings on each ear.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He got into the Ruler business at a young age. He helped his father out around the business and became quite the natural. He has achieved small success as a Ruler.

Motivation: He is greedy; and he'd like to take his coworkers down a peg

Flaws: Shy, Insane. Bonds: Rich, Criminal record, Job. Occupation: Ruler

Voice: Switch between two voices

Attributes [hide]

Patrick Churchill, Male Human Fighter 3
Medium (5'2") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)13 (+1) 16 (+3)10 (+0)
Skills History +3, Medicine +5
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. Banded agate (15 gp).


Social Check DCs


Bertram Wakefield, Male Human [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. He carries with him a set of scythes, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His white hair is still thick. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: A skeptical and narcissistic man, Bertram's first love is himself. His second love is also himself. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was born several months after his father was called into army service. His father was very strict, and drilled into him lessons on being the perfect gentleman. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: A rival would like him out of the picture; and he is a bit of a kleptomaniac

Ideals: Fighting, Impeccable, Justice. Bonds: Criminal record, Military. Occupation: Tailor

Voice: Puts emphasis on the wrong words

Attributes [hide]

Bertram Wakefield, Male Human Fighter 4
Medium (6'4") Human, True Neutral (CR 4)
Armor Class 13
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 13 (+1)6 (-2) 12 (+1)11 (+0)
Skills Medicine +3, Persuasion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


William Burton, Male Human [Permalink]

Personal [hide]

Description: This southern man wears loose pants and a collared shirt complete with sweater beneath his coat. His clothes are grease stained in places. He has brown hair. He wears a mask on his face.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, William took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He left for the south, certain he would find work there.

Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety

Ideals: Joker, Gifted. Flaws: Fearful. Bonds: Poor, Immigrant. Occupation: Stableman

Voice: Low range voice

Attributes [hide]

William Burton, Male Human Fighter 4
Medium (6'5") Human, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 8 (-1)9 (-1) 9 (-1)11 (+0)
Skills Animal Handling +1, Intimidation +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 39000 sp. 1 Minor magic item.


Social Check DCs


Alex Birkenhead, Male Human [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). He is portly but not overly obese. His silver hair is lengthy. His eyes are brown and catlike.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He plays an instrument quite well.

History: He was born in a small desert village. As a young adult he joined a group advocating for an improvement in Human conditions. He now spends his time doing works of charity.

Motivation: Money/treasure; and a strong sense of loyalty to human people

Ideals: Philantrophist, Artistic. Flaws: Racist. Bonds: Nature, Rich. Occupation: Server

Voice: Laughs frequently while speaking

Attributes [hide]

Alex Birkenhead, Male Human Fighter 3
Medium (5'8") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 8 (-1)10 (+0) 10 (+0)10 (+0)
Skills Animal Handling +2, Arcana +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2600 sp. Aquamarine (500 gp). Moss agate (15 gp). Rhodochrosite (15 gp).


Social Check DCs


Trym Breeden, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is dressed in an above average manner. He wears his hair in dreadlocks. His fierce brown eyes like to dwell on things.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. Around other people he will do his best to conceal his emotions and appear jolly.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Through the years after Trym was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Trym's father didn't care for him much, and the feeling was mutual. He then took over the family business and is one of the better Banker for hire.

Motivation: Wants to open a new tavern; and expand his business

Ideals: Gifted. Flaws: Shy, Antagonistic. Bonds: Attractive, Job. Occupation: Banker

Voice: Old thin voice

Attributes [hide]

Trym Breeden, Male Human Fighter 4
Medium (6'0") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)12 (+1) 16 (+3)11 (+0)
Skills Arcana +3, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp.


Social Check DCs

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